diff --git a/spine-unity/Modules/com.esotericsoftware.spine.ui-toolkit/Documentation/README.md b/spine-unity/Modules/com.esotericsoftware.spine.ui-toolkit/Documentation/README.md index c09d3074f..e47c6f18d 100644 --- a/spine-unity/Modules/com.esotericsoftware.spine.ui-toolkit/Documentation/README.md +++ b/spine-unity/Modules/com.esotericsoftware.spine.ui-toolkit/Documentation/README.md @@ -7,3 +7,7 @@ The plugin adds a `SpineVisualElement` control element to be used with UI Toolki For usage of the `SpineVisualElement` control element, you can check out the included `UI Toolkit Example.unity` example scene and `SpineUIToolkit.uxml` file which can be installed via the `Samples` tab in the Unity Package Manager window. The new `SpineVisualElement` can be found in the Unity `UI Builder` window under `Library - Project - Custom Controls` `Spine - Unity - SpineVisualElement`. It can be added to your hierarchy and configured as normal UI Toolkit elements while providing Spine skeleton attributes as well. + +### Limitations + +Premultiply-alpha (PMA) atlas textures are not supported due to limitations of the UI Toolkit `VisualElement` API, not allowing custom shaders. Please export your atlas textures as straight alpha to avoid artifacts.