mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
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Merge branch '4.1' into 4.2-beta
# Conflicts: # spine-ts/index.html # spine-ts/spine-player/src/PlayerEditor.ts
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commit
8878437c38
2
.github/workflows/spine-godot-v4.yml
vendored
2
.github/workflows/spine-godot-v4.yml
vendored
@ -235,7 +235,7 @@ jobs:
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- name: Set up Java 11
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uses: actions/setup-java@v1
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with:
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java-version: 11
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java-version: 17
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- name: Setup python and scons
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uses: ./.github/actions/setup-godot-deps
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@ -118,6 +118,8 @@ elif [ "$platform" = "ios" ]; then
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cp libgodot.ios.template_release.simulator.a ios_xcode/libgodot.ios.release.xcframework/ios-arm64_x86_64-simulator/libgodot.a
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cp libgodot.ios.template_debug.arm64.a ios_xcode/libgodot.ios.debug.xcframework/ios-arm64/libgodot.a
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cp libgodot.ios.template_debug.simulator.a ios_xcode/libgodot.ios.debug.xcframework/ios-arm64_x86_64-simulator/libgodot.a
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cp -r ~/VulkanSDK/1.3.250.1/MoltenVK/MoltenVK.xcframework ios_xcode/
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rm -rf ios_xcode/MoltenVK.xcframework/{macos,tvos}*
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rm -rf ios.zip
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pushd ios_xcode
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zip -q -9 -r ../ios.zip *
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@ -146,7 +146,11 @@ void SpineMesh2D::update_mesh(const Vector<Point2> &vertices,
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uint32_t skin_stride;
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RS::get_singleton()->mesh_create_surface_data_from_arrays(&surface, (RS::PrimitiveType) Mesh::PRIMITIVE_TRIANGLES, arrays, TypedArray<Array>(), Dictionary(), Mesh::ArrayFormat::ARRAY_FLAG_USE_DYNAMIC_UPDATE);
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RS::get_singleton()->mesh_add_surface(mesh, surface);
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#if VERSION_MINOR > 1
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RS::get_singleton()->mesh_surface_make_offsets_from_format(surface.format, surface.vertex_count, surface.index_count, surface_offsets, vertex_stride, normal_tangent_stride, attribute_stride, skin_stride);
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#else
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RS::get_singleton()->mesh_surface_make_offsets_from_format(surface.format, surface.vertex_count, surface.index_count, surface_offsets, vertex_stride, attribute_stride, skin_stride);
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#endif
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num_vertices = vertices.size();
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num_indices = indices.size();
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vertex_buffer = surface.vertex_data;
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@ -66,6 +66,7 @@ protected:
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PackedByteArray vertex_buffer;
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PackedByteArray attribute_buffer;
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uint32_t vertex_stride;
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uint32_t normal_tangent_stride;
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uint32_t attribute_stride;
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#else
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RID mesh;
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@ -80,7 +81,7 @@ protected:
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public:
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#if VERSION_MAJOR > 3
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SpineMesh2D() : renderer_object(nullptr), indices_changed(true), num_vertices(0), num_indices(0), vertex_stride(0), attribute_stride(0){};
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SpineMesh2D() : renderer_object(nullptr), indices_changed(true), num_vertices(0), num_indices(0), vertex_stride(0), normal_tangent_stride(0), attribute_stride(0){};
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~SpineMesh2D() {
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if (mesh.is_valid()) {
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RS::get_singleton()->free(mesh);
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