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https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-20 17:26:01 +08:00
[haxe] Apply fixes to target hl (HashLink).
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@ -29,6 +29,8 @@
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package;
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import openfl.events.Event;
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import starling.events.Event as StarlingEvent;
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import flixelExamples.FlixelState;
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import starlingExamples.BasicExample;
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import starlingExamples.Scene.SceneManager;
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@ -40,7 +42,6 @@ import openfl.text.TextField;
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import openfl.text.TextFormat;
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import openfl.events.MouseEvent;
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import openfl.geom.Rectangle;
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import starling.events.Event;
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class Main extends Sprite {
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private var background:Sprite;
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@ -160,13 +161,15 @@ class Main extends Sprite {
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trace("Launching Starling game");
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starlingSingleton = new Starling(starling.display.Sprite, stage, new Rectangle(0, 0, 800, 600));
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starlingSingleton.supportHighResolutions = true;
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starlingSingleton.addEventListener(Event.ROOT_CREATED, onStarlingRootCreated);
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starlingSingleton.addEventListener(StarlingEvent.ROOT_CREATED, onStarlingRootCreated);
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}
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private function onStarlingRootCreated(event:Event):Void {
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private function onStarlingRootCreated(event:StarlingEvent):Void {
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destroyUI();
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starlingSingleton.removeEventListener(Event.ROOT_CREATED, onStarlingRootCreated);
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starlingSingleton.removeEventListener(StarlingEvent.ROOT_CREATED, onStarlingRootCreated);
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starlingSingleton.start();
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Starling.current.stage.stageWidth = 800;
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Starling.current.stage.stageHeight = 600;
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Starling.current.stage.color = 0x000000;
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SceneManager.getInstance().switchScene(new BasicExample());
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@ -190,7 +190,7 @@ class FlixelState extends FlxState {
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// FlxG.debugger.visible = !FlxG.debugger.visible;
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// debug ui
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// FlxG.debugger.visible = true;
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FlxG.debugger.drawDebug = true;
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// FlxG.debugger.drawDebug = true;
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// FlxG.log.redirectTraces = true;
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// FlxG.debugger.track(spineSprite);
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@ -180,7 +180,7 @@ class Skeleton {
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for (c in constraints) {
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var constraint:Constraint<Dynamic, Dynamic, Dynamic> = c;
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constraint.active = constraint.isSourceActive()
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&& (!constraint.data.skinRequired || (skin != null && contains(skin.constraints, constraint.data)));
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&& (!constraint.data.skinRequired || (skin != null && contains(skin.constraints, cast constraint.data)));
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if (constraint.active)
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constraint.sort(this);
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}
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@ -598,7 +598,7 @@ class SkeletonBinary {
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region.height = height * scale;
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region.color.setFromRgba8888(color);
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region.sequence = sequence;
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if (region.region == null)
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if (region.region != null)
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region.updateRegion();
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return region;
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case AttachmentType.boundingbox:
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@ -643,7 +643,7 @@ class SkeletonBinary {
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mesh.worldVerticesLength = vertices.length;
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mesh.triangles = triangles;
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mesh.regionUVs = uvs;
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if (mesh.region == null)
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if (mesh.region != null)
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mesh.updateRegion();
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mesh.hullLength = hullLength << 1;
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mesh.sequence = sequence;
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@ -29,6 +29,7 @@
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package spine;
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import haxe.DynamicAccess;
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import spine.animation.BoneTimeline2;
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import spine.animation.SliderMixTimeline;
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import spine.animation.SliderTimeline;
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@ -504,7 +505,7 @@ class SkeletonJson {
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// Events.
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var events:Dynamic = Reflect.getProperty(root, "events");
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for (eventName in Reflect.fields(events)) {
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var eventMap:Map<String, Dynamic> = Reflect.field(events, eventName);
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var eventMap:DynamicAccess<Dynamic> = Reflect.field(events, eventName);
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var eventData:EventData = new EventData(eventName);
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eventData.intValue = getInt(eventMap, "int");
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eventData.floatValue = getFloat(eventMap, "float");
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@ -646,11 +647,10 @@ class SkeletonJson {
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return null;
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path.closed = Reflect.hasField(map, "closed") ? cast(Reflect.field(map, "closed"), Bool) : false;
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path.constantSpeed = Reflect.hasField(map, "constantSpeed") ? cast(Reflect.field(map, "constantSpeed"), Bool) : true;
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var vertexCount:Int = getInt(map, "vertexCount", 0);
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readVertices(map, path, vertexCount << 1);
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readVertices(map, path, getInt(map, "vertexCount", 0) << 1);
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var lengths:Array<Float> = new Array<Float>();
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for (curves in cast(Reflect.field(map, "lengths"), Array<Dynamic>)) {
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lengths.push(Std.parseFloat(curves) * scale);
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lengths.push(curves * scale);
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}
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path.lengths = lengths;
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return path;
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@ -677,8 +677,7 @@ class SkeletonJson {
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throw new SpineException("Clipping end slot not found: " + end);
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clip.endSlot = slot;
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}
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var vertexCount:Int = getInt(map, "vertexCount", 0);
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readVertices(map, clip, vertexCount << 1);
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readVertices(map, clip, getInt(map, "vertexCount", 0) << 1);
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color = Reflect.getProperty(map, "color");
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if (color != null) {
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clip.color.setFromString(color);
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