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Merge branch '3.8' into 4.0-beta
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commit
893c3a25e4
@ -520,8 +520,8 @@ function AnimationState:applyAttachmentTimeline(timeline, skeleton, time, blend,
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frameIndex = zlen(frames) - 1;
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else
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frameIndex = Animation.binarySearch(frames, time, 1) - 1;
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self:setAttachment(skeleton, slot, timeline.attachmentNames[frameIndex], attachments)
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end
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self:setAttachment(skeleton, slot, timeline.attachmentNames[frameIndex], attachments)
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end
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-- If an attachment wasn't set (ie before the first frame or attachments is false), set the setup attachment later.
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