From 89fa5bd6ebaf98bca194e86c2c27ae014a2c87a1 Mon Sep 17 00:00:00 2001 From: John Date: Thu, 2 Jun 2016 23:14:03 +0800 Subject: [PATCH] Fix default bone shear. --- spine-csharp/src/SkeletonJson.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/spine-csharp/src/SkeletonJson.cs b/spine-csharp/src/SkeletonJson.cs index feb110231..5ae9f1238 100644 --- a/spine-csharp/src/SkeletonJson.cs +++ b/spine-csharp/src/SkeletonJson.cs @@ -121,8 +121,8 @@ namespace Spine { boneData.rotation = GetFloat(boneMap, "rotation", 0); boneData.scaleX = GetFloat(boneMap, "scaleX", 1); boneData.scaleY = GetFloat(boneMap, "scaleY", 1); - boneData.shearX = GetFloat(boneMap, "shearX", 1); - boneData.shearY = GetFloat(boneMap, "shearY", 1); + boneData.shearX = GetFloat(boneMap, "shearX", 0); + boneData.shearY = GetFloat(boneMap, "shearY", 0); boneData.inheritScale = GetBoolean(boneMap, "inheritScale", true); boneData.inheritRotation = GetBoolean(boneMap, "inheritRotation", true); skeletonData.bones.Add(boneData);