[unity] SkeletonRenderSeparator update when instantiated in edit mode.

This commit is contained in:
pharan 2018-11-13 05:48:21 +08:00
parent 1458f0eae1
commit 8b49ad91cb

View File

@ -106,6 +106,15 @@ namespace Spine.Unity.Modules {
componentRenderers.Add(spr);
}
#if UNITY_EDITOR
// Make sure editor updates properly in edit mode.
if (!Application.isPlaying) {
skeletonRenderer.enabled = false;
skeletonRenderer.enabled = true;
skeletonRenderer.LateUpdate();
}
#endif
return srs;
}