Fixed events on frame zero not firing.

This commit is contained in:
NathanSweet 2015-03-06 05:32:54 +01:00
parent 194104f742
commit 8c3e024f3b

View File

@ -301,7 +301,7 @@ public class AnimationState {
TrackEntry next, previous;
Animation animation;
boolean loop;
float delay, time, lastTime = 0, endTime, timeScale = 1;
float delay, time, lastTime = -1, endTime, timeScale = 1;
float mixTime, mixDuration;
AnimationStateListener listener;
float mix = 1;
@ -312,7 +312,7 @@ public class AnimationState {
animation = null;
listener = null;
timeScale = 1;
lastTime = 0;
lastTime = -1; // Trigger events on frame zero.
time = 0;
}