From 8cb2197da3bd26bf8484f5263d7c0e225d469c5d Mon Sep 17 00:00:00 2001 From: John Date: Fri, 8 Jun 2018 01:47:47 +0800 Subject: [PATCH] [unity] Update skeleton data version check. --- .../Spine/Editor/spine-unity/Editor/SpineEditorUtilities.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/spine-unity/Assets/Spine/Editor/spine-unity/Editor/SpineEditorUtilities.cs b/spine-unity/Assets/Spine/Editor/spine-unity/Editor/SpineEditorUtilities.cs index 4c0ef5919..0abf3d9d5 100644 --- a/spine-unity/Assets/Spine/Editor/spine-unity/Editor/SpineEditorUtilities.cs +++ b/spine-unity/Assets/Spine/Editor/spine-unity/Editor/SpineEditorUtilities.cs @@ -1258,8 +1258,8 @@ namespace Spine.Unity.Editor { #region SkeletonDataFileValidator internal static class SkeletonDataFileValidator { - static int[][] compatibleBinaryVersions = { new[] { 3, 6, 0 }, new[] { 3, 5, 0 } }; - static int[][] compatibleJsonVersions = { new[] { 3, 6, 0 }, new[] { 3, 7, 0 }, new[] { 3, 5, 0 } }; + static readonly int[][] compatibleBinaryVersions = { new[] { 3, 7, 0 } }; + static readonly int[][] compatibleJsonVersions = { new[] { 3, 7, 0 }, new[] { 3, 6, 0 }, new[] { 3, 5, 0 } }; //static bool isFixVersionRequired = false; public static bool CheckForValidSkeletonData (string skeletonJSONPath) {