"Fixed" compiling to iOS 64bit.

http://esotericsoftware.com/forum/viewtopic.php?p=19690#p19690
This commit is contained in:
NathanSweet 2015-02-19 02:45:09 +01:00
parent 7c861591d4
commit 8dace6cfef

View File

@ -588,7 +588,8 @@ namespace Spine {
while (originalIndex != slotIndex) while (originalIndex != slotIndex)
unchanged[unchangedIndex++] = originalIndex++; unchanged[unchangedIndex++] = originalIndex++;
// Set changed items. // Set changed items.
drawOrder[originalIndex + (int)(float)offsetMap["offset"]] = originalIndex++; int index = originalIndex + (int)(float)offsetMap["offset"];
drawOrder[index] = originalIndex++;
} }
// Collect remaining unchanged items. // Collect remaining unchanged items.
while (originalIndex < slotCount) while (originalIndex < slotCount)