Merge branch 'EsotericSoftware/3.6' into 3.6

This commit is contained in:
Stephen Gowen 2017-10-24 17:56:29 -04:00
commit 8ef11955a7

View File

@ -91,7 +91,7 @@ Shader "Spine/SkeletonGraphic (Premultiply Alpha)"
OUT.vertex.xy += (_ScreenParams.zw-1.0) * float2(-1,1);
#endif
OUT.color = IN.color * _Color;
OUT.color = IN.color * float4(_Color.rgb * _Color.a, _Color.a); // Combine a PMA version of _Color with vertexColor.
return OUT;
}
@ -112,4 +112,4 @@ Shader "Spine/SkeletonGraphic (Premultiply Alpha)"
ENDCG
}
}
}
}