mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-26 19:51:47 +08:00
[ts] Allow negative scale and shear mix in transform constraint. See #1227.
This commit is contained in:
parent
4a5c031540
commit
8fc251f55e
2
spine-ts/build/spine-all.d.ts
vendored
2
spine-ts/build/spine-all.d.ts
vendored
@ -1788,6 +1788,7 @@ declare module spine {
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atlasUrl: string;
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atlasUrl: string;
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animation: string;
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animation: string;
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animations: string[];
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animations: string[];
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defaultMix: number;
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skin: string;
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skin: string;
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skins: string[];
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skins: string[];
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controlBones: string[];
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controlBones: string[];
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@ -1862,6 +1863,7 @@ declare module spine {
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validateConfig(config: SpinePlayerConfig): SpinePlayerConfig;
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validateConfig(config: SpinePlayerConfig): SpinePlayerConfig;
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showError(error: string): void;
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showError(error: string): void;
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render(): HTMLElement;
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render(): HTMLElement;
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private lastPopup;
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showSpeedDialog(speedButton: HTMLElement): void;
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showSpeedDialog(speedButton: HTMLElement): void;
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showAnimationsDialog(animationsButton: HTMLElement): void;
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showAnimationsDialog(animationsButton: HTMLElement): void;
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showSkinsDialog(skinButton: HTMLElement): void;
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showSkinsDialog(skinButton: HTMLElement): void;
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@ -5734,14 +5734,14 @@ var spine;
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y += (target.ay - y + this.data.offsetY) * translateMix;
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y += (target.ay - y + this.data.offsetY) * translateMix;
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}
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}
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var scaleX = bone.ascaleX, scaleY = bone.ascaleY;
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var scaleX = bone.ascaleX, scaleY = bone.ascaleY;
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if (scaleMix > 0) {
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if (scaleMix != 0) {
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if (scaleX > 0.00001)
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if (scaleX > 0.00001)
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scaleX = (scaleX + (target.ascaleX - scaleX + this.data.offsetScaleX) * scaleMix) / scaleX;
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scaleX = (scaleX + (target.ascaleX - scaleX + this.data.offsetScaleX) * scaleMix) / scaleX;
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if (scaleY > 0.00001)
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if (scaleY > 0.00001)
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scaleY = (scaleY + (target.ascaleY - scaleY + this.data.offsetScaleY) * scaleMix) / scaleY;
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scaleY = (scaleY + (target.ascaleY - scaleY + this.data.offsetScaleY) * scaleMix) / scaleY;
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}
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}
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var shearY = bone.ashearY;
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var shearY = bone.ashearY;
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if (shearMix > 0) {
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if (shearMix != 0) {
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var r = target.ashearY - shearY + this.data.offsetShearY;
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var r = target.ashearY - shearY + this.data.offsetShearY;
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r -= (16384 - ((16384.499999999996 - r / 360) | 0)) * 360;
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r -= (16384 - ((16384.499999999996 - r / 360) | 0)) * 360;
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bone.shearY += r * shearMix;
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bone.shearY += r * shearMix;
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@ -5768,14 +5768,14 @@ var spine;
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y += (target.ay + this.data.offsetY) * translateMix;
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y += (target.ay + this.data.offsetY) * translateMix;
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}
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}
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var scaleX = bone.ascaleX, scaleY = bone.ascaleY;
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var scaleX = bone.ascaleX, scaleY = bone.ascaleY;
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if (scaleMix > 0) {
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if (scaleMix != 0) {
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if (scaleX > 0.00001)
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if (scaleX > 0.00001)
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scaleX *= ((target.ascaleX - 1 + this.data.offsetScaleX) * scaleMix) + 1;
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scaleX *= ((target.ascaleX - 1 + this.data.offsetScaleX) * scaleMix) + 1;
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if (scaleY > 0.00001)
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if (scaleY > 0.00001)
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scaleY *= ((target.ascaleY - 1 + this.data.offsetScaleY) * scaleMix) + 1;
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scaleY *= ((target.ascaleY - 1 + this.data.offsetScaleY) * scaleMix) + 1;
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}
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}
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var shearY = bone.ashearY;
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var shearY = bone.ashearY;
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if (shearMix > 0)
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if (shearMix != 0)
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shearY += (target.ashearY + this.data.offsetShearY) * shearMix;
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shearY += (target.ashearY + this.data.offsetShearY) * shearMix;
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bone.updateWorldTransformWith(x, y, rotation, scaleX, scaleY, bone.ashearX, shearY);
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bone.updateWorldTransformWith(x, y, rotation, scaleX, scaleY, bone.ashearX, shearY);
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}
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}
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@ -10120,7 +10120,7 @@ var spine;
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return;
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return;
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}
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}
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if (!isContained(_this.dom, event.target)) {
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if (!isContained(_this.dom, event.target)) {
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_this.dom.parentNode.removeChild(_this.dom);
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_this.dom.remove();
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window.removeEventListener("click", windowClickListener);
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window.removeEventListener("click", windowClickListener);
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dismissedListener();
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dismissedListener();
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dismissed = true;
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dismissed = true;
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@ -10294,6 +10294,8 @@ var spine;
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config.controlBones = [];
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config.controlBones = [];
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if (typeof config.showControls === "undefined")
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if (typeof config.showControls === "undefined")
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config.showControls = true;
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config.showControls = true;
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if (typeof config.defaultMix === "undefined")
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config.defaultMix = 0.25;
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return config;
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return config;
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};
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};
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SpinePlayer.prototype.showError = function (error) {
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SpinePlayer.prototype.showError = function (error) {
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@ -10416,6 +10418,13 @@ var spine;
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};
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};
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SpinePlayer.prototype.showSpeedDialog = function (speedButton) {
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SpinePlayer.prototype.showSpeedDialog = function (speedButton) {
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var _this = this;
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var _this = this;
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if (this.lastPopup)
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this.lastPopup.dom.remove();
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if (this.lastPopup && findWithClass(this.lastPopup.dom, "spine-player-popup-title")[0].textContent == "Speed") {
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this.lastPopup = null;
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speedButton.classList.remove("spine-player-button-icon-speed-selected");
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return;
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}
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var popup = new Popup(this.dom, this.playerControls, "\n\t\t\t\t<div class=\"spine-player-popup-title\">Speed</div>\n\t\t\t\t<hr>\n\t\t\t\t<div class=\"spine-player-row\" style=\"user-select: none; align-items: center; padding: 8px;\">\n\t\t\t\t\t<div class=\"spine-player-column\">\n\t\t\t\t\t\t<div class=\"spine-player-speed-slider\" style=\"margin-bottom: 4px;\"></div>\n\t\t\t\t\t\t<div class=\"spine-player-row\" style=\"justify-content: space-between;\">\n\t\t\t\t\t\t\t<div>0.1x</div>\n\t\t\t\t\t\t\t<div>1x</div>\n\t\t\t\t\t\t\t<div>2x</div>\n\t\t\t\t\t\t</div>\n\t\t\t\t\t</div>\n\t\t\t\t</div>\n\t\t\t");
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var popup = new Popup(this.dom, this.playerControls, "\n\t\t\t\t<div class=\"spine-player-popup-title\">Speed</div>\n\t\t\t\t<hr>\n\t\t\t\t<div class=\"spine-player-row\" style=\"user-select: none; align-items: center; padding: 8px;\">\n\t\t\t\t\t<div class=\"spine-player-column\">\n\t\t\t\t\t\t<div class=\"spine-player-speed-slider\" style=\"margin-bottom: 4px;\"></div>\n\t\t\t\t\t\t<div class=\"spine-player-row\" style=\"justify-content: space-between;\">\n\t\t\t\t\t\t\t<div>0.1x</div>\n\t\t\t\t\t\t\t<div>1x</div>\n\t\t\t\t\t\t\t<div>2x</div>\n\t\t\t\t\t\t</div>\n\t\t\t\t\t</div>\n\t\t\t\t</div>\n\t\t\t");
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var sliderParent = findWithClass(popup.dom, "spine-player-speed-slider")[0];
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var sliderParent = findWithClass(popup.dom, "spine-player-speed-slider")[0];
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var slider = new Slider(2, 0.1, true);
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var slider = new Slider(2, 0.1, true);
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@ -10428,9 +10437,17 @@ var spine;
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popup.show(function () {
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popup.show(function () {
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speedButton.classList.remove("spine-player-button-icon-speed-selected");
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speedButton.classList.remove("spine-player-button-icon-speed-selected");
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});
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});
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this.lastPopup = popup;
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};
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};
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SpinePlayer.prototype.showAnimationsDialog = function (animationsButton) {
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SpinePlayer.prototype.showAnimationsDialog = function (animationsButton) {
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var _this = this;
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var _this = this;
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if (this.lastPopup)
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this.lastPopup.dom.remove();
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if (this.lastPopup && findWithClass(this.lastPopup.dom, "spine-player-popup-title")[0].textContent == "Animations") {
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this.lastPopup = null;
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animationsButton.classList.remove("spine-player-button-icon-animations-selected");
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return;
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}
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if (!this.skeleton || this.skeleton.data.animations.length == 0)
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if (!this.skeleton || this.skeleton.data.animations.length == 0)
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return;
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return;
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var popup = new Popup(this.dom, this.playerControls, "\n\t\t\t\t<div class=\"spine-player-popup-title\">Animations</div>\n\t\t\t\t<hr>\n\t\t\t\t<ul class=\"spine-player-list\"></ul>\n\t\t\t");
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var popup = new Popup(this.dom, this.playerControls, "\n\t\t\t\t<div class=\"spine-player-popup-title\">Animations</div>\n\t\t\t\t<hr>\n\t\t\t\t<ul class=\"spine-player-list\"></ul>\n\t\t\t");
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@ -10456,9 +10473,17 @@ var spine;
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popup.show(function () {
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popup.show(function () {
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animationsButton.classList.remove("spine-player-button-icon-animations-selected");
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animationsButton.classList.remove("spine-player-button-icon-animations-selected");
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});
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});
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this.lastPopup = popup;
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};
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};
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SpinePlayer.prototype.showSkinsDialog = function (skinButton) {
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SpinePlayer.prototype.showSkinsDialog = function (skinButton) {
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var _this = this;
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var _this = this;
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if (this.lastPopup)
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this.lastPopup.dom.remove();
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if (this.lastPopup && findWithClass(this.lastPopup.dom, "spine-player-popup-title")[0].textContent == "Skins") {
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this.lastPopup = null;
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skinButton.classList.remove("spine-player-button-icon-skins-selected");
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return;
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}
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if (!this.skeleton || this.skeleton.data.animations.length == 0)
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if (!this.skeleton || this.skeleton.data.animations.length == 0)
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return;
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return;
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var popup = new Popup(this.dom, this.playerControls, "\n\t\t\t\t<div class=\"spine-player-popup-title\">Skins</div>\n\t\t\t\t<hr>\n\t\t\t\t<ul class=\"spine-player-list\"></ul>\n\t\t\t");
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var popup = new Popup(this.dom, this.playerControls, "\n\t\t\t\t<div class=\"spine-player-popup-title\">Skins</div>\n\t\t\t\t<hr>\n\t\t\t\t<ul class=\"spine-player-list\"></ul>\n\t\t\t");
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@ -10484,9 +10509,17 @@ var spine;
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popup.show(function () {
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popup.show(function () {
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skinButton.classList.remove("spine-player-button-icon-skins-selected");
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skinButton.classList.remove("spine-player-button-icon-skins-selected");
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});
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});
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this.lastPopup = popup;
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};
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};
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SpinePlayer.prototype.showSettingsDialog = function (settingsButton) {
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SpinePlayer.prototype.showSettingsDialog = function (settingsButton) {
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var _this = this;
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var _this = this;
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if (this.lastPopup)
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this.lastPopup.dom.remove();
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if (this.lastPopup && findWithClass(this.lastPopup.dom, "spine-player-popup-title")[0].textContent == "Debug") {
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this.lastPopup = null;
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settingsButton.classList.remove("spine-player-button-icon-settings-selected");
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return;
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}
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if (!this.skeleton || this.skeleton.data.animations.length == 0)
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if (!this.skeleton || this.skeleton.data.animations.length == 0)
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return;
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return;
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var popup = new Popup(this.dom, this.playerControls, "\n\t\t\t\t<div class=\"spine-player-popup-title\">Debug</div>\n\t\t\t\t<hr>\n\t\t\t\t<ul class=\"spine-player-list\">\n\t\t\t\t</li>\n\t\t\t");
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var popup = new Popup(this.dom, this.playerControls, "\n\t\t\t\t<div class=\"spine-player-popup-title\">Debug</div>\n\t\t\t\t<hr>\n\t\t\t\t<ul class=\"spine-player-list\">\n\t\t\t\t</li>\n\t\t\t");
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@ -10513,6 +10546,7 @@ var spine;
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popup.show(function () {
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popup.show(function () {
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settingsButton.classList.remove("spine-player-button-icon-settings-selected");
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settingsButton.classList.remove("spine-player-button-icon-settings-selected");
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});
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});
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this.lastPopup = popup;
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};
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};
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SpinePlayer.prototype.drawFrame = function (requestNextFrame) {
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SpinePlayer.prototype.drawFrame = function (requestNextFrame) {
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var _this = this;
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var _this = this;
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@ -10642,7 +10676,7 @@ var spine;
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}
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}
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this.skeleton = new spine.Skeleton(skeletonData);
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this.skeleton = new spine.Skeleton(skeletonData);
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var stateData = new spine.AnimationStateData(skeletonData);
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var stateData = new spine.AnimationStateData(skeletonData);
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stateData.defaultMix = 0.2;
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stateData.defaultMix = this.config.defaultMix;
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this.animationState = new spine.AnimationState(stateData);
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this.animationState = new spine.AnimationState(stateData);
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if (this.config.controlBones) {
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if (this.config.controlBones) {
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this.config.controlBones.forEach(function (bone) {
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this.config.controlBones.forEach(function (bone) {
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File diff suppressed because one or more lines are too long
@ -5734,14 +5734,14 @@ var spine;
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y += (target.ay - y + this.data.offsetY) * translateMix;
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y += (target.ay - y + this.data.offsetY) * translateMix;
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}
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}
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var scaleX = bone.ascaleX, scaleY = bone.ascaleY;
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var scaleX = bone.ascaleX, scaleY = bone.ascaleY;
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if (scaleMix > 0) {
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if (scaleMix != 0) {
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if (scaleX > 0.00001)
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if (scaleX > 0.00001)
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scaleX = (scaleX + (target.ascaleX - scaleX + this.data.offsetScaleX) * scaleMix) / scaleX;
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scaleX = (scaleX + (target.ascaleX - scaleX + this.data.offsetScaleX) * scaleMix) / scaleX;
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if (scaleY > 0.00001)
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if (scaleY > 0.00001)
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scaleY = (scaleY + (target.ascaleY - scaleY + this.data.offsetScaleY) * scaleMix) / scaleY;
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scaleY = (scaleY + (target.ascaleY - scaleY + this.data.offsetScaleY) * scaleMix) / scaleY;
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}
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}
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var shearY = bone.ashearY;
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var shearY = bone.ashearY;
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if (shearMix > 0) {
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if (shearMix != 0) {
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var r = target.ashearY - shearY + this.data.offsetShearY;
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var r = target.ashearY - shearY + this.data.offsetShearY;
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r -= (16384 - ((16384.499999999996 - r / 360) | 0)) * 360;
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r -= (16384 - ((16384.499999999996 - r / 360) | 0)) * 360;
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bone.shearY += r * shearMix;
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bone.shearY += r * shearMix;
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@ -5768,14 +5768,14 @@ var spine;
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y += (target.ay + this.data.offsetY) * translateMix;
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y += (target.ay + this.data.offsetY) * translateMix;
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}
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}
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var scaleX = bone.ascaleX, scaleY = bone.ascaleY;
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var scaleX = bone.ascaleX, scaleY = bone.ascaleY;
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if (scaleMix > 0) {
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if (scaleMix != 0) {
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if (scaleX > 0.00001)
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if (scaleX > 0.00001)
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scaleX *= ((target.ascaleX - 1 + this.data.offsetScaleX) * scaleMix) + 1;
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scaleX *= ((target.ascaleX - 1 + this.data.offsetScaleX) * scaleMix) + 1;
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if (scaleY > 0.00001)
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if (scaleY > 0.00001)
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scaleY *= ((target.ascaleY - 1 + this.data.offsetScaleY) * scaleMix) + 1;
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scaleY *= ((target.ascaleY - 1 + this.data.offsetScaleY) * scaleMix) + 1;
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}
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}
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var shearY = bone.ashearY;
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var shearY = bone.ashearY;
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if (shearMix > 0)
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if (shearMix != 0)
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shearY += (target.ashearY + this.data.offsetShearY) * shearMix;
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shearY += (target.ashearY + this.data.offsetShearY) * shearMix;
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bone.updateWorldTransformWith(x, y, rotation, scaleX, scaleY, bone.ashearX, shearY);
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bone.updateWorldTransformWith(x, y, rotation, scaleX, scaleY, bone.ashearX, shearY);
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}
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}
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File diff suppressed because one or more lines are too long
@ -5734,14 +5734,14 @@ var spine;
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y += (target.ay - y + this.data.offsetY) * translateMix;
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y += (target.ay - y + this.data.offsetY) * translateMix;
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}
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}
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var scaleX = bone.ascaleX, scaleY = bone.ascaleY;
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var scaleX = bone.ascaleX, scaleY = bone.ascaleY;
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if (scaleMix > 0) {
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if (scaleMix != 0) {
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if (scaleX > 0.00001)
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if (scaleX > 0.00001)
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scaleX = (scaleX + (target.ascaleX - scaleX + this.data.offsetScaleX) * scaleMix) / scaleX;
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scaleX = (scaleX + (target.ascaleX - scaleX + this.data.offsetScaleX) * scaleMix) / scaleX;
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if (scaleY > 0.00001)
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if (scaleY > 0.00001)
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scaleY = (scaleY + (target.ascaleY - scaleY + this.data.offsetScaleY) * scaleMix) / scaleY;
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scaleY = (scaleY + (target.ascaleY - scaleY + this.data.offsetScaleY) * scaleMix) / scaleY;
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}
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}
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var shearY = bone.ashearY;
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var shearY = bone.ashearY;
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if (shearMix > 0) {
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if (shearMix != 0) {
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var r = target.ashearY - shearY + this.data.offsetShearY;
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var r = target.ashearY - shearY + this.data.offsetShearY;
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r -= (16384 - ((16384.499999999996 - r / 360) | 0)) * 360;
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r -= (16384 - ((16384.499999999996 - r / 360) | 0)) * 360;
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bone.shearY += r * shearMix;
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bone.shearY += r * shearMix;
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@ -5768,14 +5768,14 @@ var spine;
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y += (target.ay + this.data.offsetY) * translateMix;
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y += (target.ay + this.data.offsetY) * translateMix;
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}
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}
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var scaleX = bone.ascaleX, scaleY = bone.ascaleY;
|
var scaleX = bone.ascaleX, scaleY = bone.ascaleY;
|
||||||
if (scaleMix > 0) {
|
if (scaleMix != 0) {
|
||||||
if (scaleX > 0.00001)
|
if (scaleX > 0.00001)
|
||||||
scaleX *= ((target.ascaleX - 1 + this.data.offsetScaleX) * scaleMix) + 1;
|
scaleX *= ((target.ascaleX - 1 + this.data.offsetScaleX) * scaleMix) + 1;
|
||||||
if (scaleY > 0.00001)
|
if (scaleY > 0.00001)
|
||||||
scaleY *= ((target.ascaleY - 1 + this.data.offsetScaleY) * scaleMix) + 1;
|
scaleY *= ((target.ascaleY - 1 + this.data.offsetScaleY) * scaleMix) + 1;
|
||||||
}
|
}
|
||||||
var shearY = bone.ashearY;
|
var shearY = bone.ashearY;
|
||||||
if (shearMix > 0)
|
if (shearMix != 0)
|
||||||
shearY += (target.ashearY + this.data.offsetShearY) * shearMix;
|
shearY += (target.ashearY + this.data.offsetShearY) * shearMix;
|
||||||
bone.updateWorldTransformWith(x, y, rotation, scaleX, scaleY, bone.ashearX, shearY);
|
bone.updateWorldTransformWith(x, y, rotation, scaleX, scaleY, bone.ashearX, shearY);
|
||||||
}
|
}
|
||||||
|
|||||||
File diff suppressed because one or more lines are too long
@ -5734,14 +5734,14 @@ var spine;
|
|||||||
y += (target.ay - y + this.data.offsetY) * translateMix;
|
y += (target.ay - y + this.data.offsetY) * translateMix;
|
||||||
}
|
}
|
||||||
var scaleX = bone.ascaleX, scaleY = bone.ascaleY;
|
var scaleX = bone.ascaleX, scaleY = bone.ascaleY;
|
||||||
if (scaleMix > 0) {
|
if (scaleMix != 0) {
|
||||||
if (scaleX > 0.00001)
|
if (scaleX > 0.00001)
|
||||||
scaleX = (scaleX + (target.ascaleX - scaleX + this.data.offsetScaleX) * scaleMix) / scaleX;
|
scaleX = (scaleX + (target.ascaleX - scaleX + this.data.offsetScaleX) * scaleMix) / scaleX;
|
||||||
if (scaleY > 0.00001)
|
if (scaleY > 0.00001)
|
||||||
scaleY = (scaleY + (target.ascaleY - scaleY + this.data.offsetScaleY) * scaleMix) / scaleY;
|
scaleY = (scaleY + (target.ascaleY - scaleY + this.data.offsetScaleY) * scaleMix) / scaleY;
|
||||||
}
|
}
|
||||||
var shearY = bone.ashearY;
|
var shearY = bone.ashearY;
|
||||||
if (shearMix > 0) {
|
if (shearMix != 0) {
|
||||||
var r = target.ashearY - shearY + this.data.offsetShearY;
|
var r = target.ashearY - shearY + this.data.offsetShearY;
|
||||||
r -= (16384 - ((16384.499999999996 - r / 360) | 0)) * 360;
|
r -= (16384 - ((16384.499999999996 - r / 360) | 0)) * 360;
|
||||||
bone.shearY += r * shearMix;
|
bone.shearY += r * shearMix;
|
||||||
@ -5768,14 +5768,14 @@ var spine;
|
|||||||
y += (target.ay + this.data.offsetY) * translateMix;
|
y += (target.ay + this.data.offsetY) * translateMix;
|
||||||
}
|
}
|
||||||
var scaleX = bone.ascaleX, scaleY = bone.ascaleY;
|
var scaleX = bone.ascaleX, scaleY = bone.ascaleY;
|
||||||
if (scaleMix > 0) {
|
if (scaleMix != 0) {
|
||||||
if (scaleX > 0.00001)
|
if (scaleX > 0.00001)
|
||||||
scaleX *= ((target.ascaleX - 1 + this.data.offsetScaleX) * scaleMix) + 1;
|
scaleX *= ((target.ascaleX - 1 + this.data.offsetScaleX) * scaleMix) + 1;
|
||||||
if (scaleY > 0.00001)
|
if (scaleY > 0.00001)
|
||||||
scaleY *= ((target.ascaleY - 1 + this.data.offsetScaleY) * scaleMix) + 1;
|
scaleY *= ((target.ascaleY - 1 + this.data.offsetScaleY) * scaleMix) + 1;
|
||||||
}
|
}
|
||||||
var shearY = bone.ashearY;
|
var shearY = bone.ashearY;
|
||||||
if (shearMix > 0)
|
if (shearMix != 0)
|
||||||
shearY += (target.ashearY + this.data.offsetShearY) * shearMix;
|
shearY += (target.ashearY + this.data.offsetShearY) * shearMix;
|
||||||
bone.updateWorldTransformWith(x, y, rotation, scaleX, scaleY, bone.ashearX, shearY);
|
bone.updateWorldTransformWith(x, y, rotation, scaleX, scaleY, bone.ashearX, shearY);
|
||||||
}
|
}
|
||||||
|
|||||||
File diff suppressed because one or more lines are too long
@ -5734,14 +5734,14 @@ var spine;
|
|||||||
y += (target.ay - y + this.data.offsetY) * translateMix;
|
y += (target.ay - y + this.data.offsetY) * translateMix;
|
||||||
}
|
}
|
||||||
var scaleX = bone.ascaleX, scaleY = bone.ascaleY;
|
var scaleX = bone.ascaleX, scaleY = bone.ascaleY;
|
||||||
if (scaleMix > 0) {
|
if (scaleMix != 0) {
|
||||||
if (scaleX > 0.00001)
|
if (scaleX > 0.00001)
|
||||||
scaleX = (scaleX + (target.ascaleX - scaleX + this.data.offsetScaleX) * scaleMix) / scaleX;
|
scaleX = (scaleX + (target.ascaleX - scaleX + this.data.offsetScaleX) * scaleMix) / scaleX;
|
||||||
if (scaleY > 0.00001)
|
if (scaleY > 0.00001)
|
||||||
scaleY = (scaleY + (target.ascaleY - scaleY + this.data.offsetScaleY) * scaleMix) / scaleY;
|
scaleY = (scaleY + (target.ascaleY - scaleY + this.data.offsetScaleY) * scaleMix) / scaleY;
|
||||||
}
|
}
|
||||||
var shearY = bone.ashearY;
|
var shearY = bone.ashearY;
|
||||||
if (shearMix > 0) {
|
if (shearMix != 0) {
|
||||||
var r = target.ashearY - shearY + this.data.offsetShearY;
|
var r = target.ashearY - shearY + this.data.offsetShearY;
|
||||||
r -= (16384 - ((16384.499999999996 - r / 360) | 0)) * 360;
|
r -= (16384 - ((16384.499999999996 - r / 360) | 0)) * 360;
|
||||||
bone.shearY += r * shearMix;
|
bone.shearY += r * shearMix;
|
||||||
@ -5768,14 +5768,14 @@ var spine;
|
|||||||
y += (target.ay + this.data.offsetY) * translateMix;
|
y += (target.ay + this.data.offsetY) * translateMix;
|
||||||
}
|
}
|
||||||
var scaleX = bone.ascaleX, scaleY = bone.ascaleY;
|
var scaleX = bone.ascaleX, scaleY = bone.ascaleY;
|
||||||
if (scaleMix > 0) {
|
if (scaleMix != 0) {
|
||||||
if (scaleX > 0.00001)
|
if (scaleX > 0.00001)
|
||||||
scaleX *= ((target.ascaleX - 1 + this.data.offsetScaleX) * scaleMix) + 1;
|
scaleX *= ((target.ascaleX - 1 + this.data.offsetScaleX) * scaleMix) + 1;
|
||||||
if (scaleY > 0.00001)
|
if (scaleY > 0.00001)
|
||||||
scaleY *= ((target.ascaleY - 1 + this.data.offsetScaleY) * scaleMix) + 1;
|
scaleY *= ((target.ascaleY - 1 + this.data.offsetScaleY) * scaleMix) + 1;
|
||||||
}
|
}
|
||||||
var shearY = bone.ashearY;
|
var shearY = bone.ashearY;
|
||||||
if (shearMix > 0)
|
if (shearMix != 0)
|
||||||
shearY += (target.ashearY + this.data.offsetShearY) * shearMix;
|
shearY += (target.ashearY + this.data.offsetShearY) * shearMix;
|
||||||
bone.updateWorldTransformWith(x, y, rotation, scaleX, scaleY, bone.ashearX, shearY);
|
bone.updateWorldTransformWith(x, y, rotation, scaleX, scaleY, bone.ashearX, shearY);
|
||||||
}
|
}
|
||||||
|
|||||||
File diff suppressed because one or more lines are too long
3454
spine-ts/build/spine-widget.d.ts
vendored
3454
spine-ts/build/spine-widget.d.ts
vendored
File diff suppressed because it is too large
Load Diff
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@ -222,13 +222,13 @@ module spine {
|
|||||||
}
|
}
|
||||||
|
|
||||||
let scaleX = bone.ascaleX, scaleY = bone.ascaleY;
|
let scaleX = bone.ascaleX, scaleY = bone.ascaleY;
|
||||||
if (scaleMix > 0) {
|
if (scaleMix != 0) {
|
||||||
if (scaleX > 0.00001) scaleX = (scaleX + (target.ascaleX - scaleX + this.data.offsetScaleX) * scaleMix) / scaleX;
|
if (scaleX > 0.00001) scaleX = (scaleX + (target.ascaleX - scaleX + this.data.offsetScaleX) * scaleMix) / scaleX;
|
||||||
if (scaleY > 0.00001) scaleY = (scaleY + (target.ascaleY - scaleY + this.data.offsetScaleY) * scaleMix) / scaleY;
|
if (scaleY > 0.00001) scaleY = (scaleY + (target.ascaleY - scaleY + this.data.offsetScaleY) * scaleMix) / scaleY;
|
||||||
}
|
}
|
||||||
|
|
||||||
let shearY = bone.ashearY;
|
let shearY = bone.ashearY;
|
||||||
if (shearMix > 0) {
|
if (shearMix != 0) {
|
||||||
let r = target.ashearY - shearY + this.data.offsetShearY;
|
let r = target.ashearY - shearY + this.data.offsetShearY;
|
||||||
r -= (16384 - ((16384.499999999996 - r / 360) | 0)) * 360;
|
r -= (16384 - ((16384.499999999996 - r / 360) | 0)) * 360;
|
||||||
bone.shearY += r * shearMix;
|
bone.shearY += r * shearMix;
|
||||||
@ -257,13 +257,13 @@ module spine {
|
|||||||
}
|
}
|
||||||
|
|
||||||
let scaleX = bone.ascaleX, scaleY = bone.ascaleY;
|
let scaleX = bone.ascaleX, scaleY = bone.ascaleY;
|
||||||
if (scaleMix > 0) {
|
if (scaleMix != 0) {
|
||||||
if (scaleX > 0.00001) scaleX *= ((target.ascaleX - 1 + this.data.offsetScaleX) * scaleMix) + 1;
|
if (scaleX > 0.00001) scaleX *= ((target.ascaleX - 1 + this.data.offsetScaleX) * scaleMix) + 1;
|
||||||
if (scaleY > 0.00001) scaleY *= ((target.ascaleY - 1 + this.data.offsetScaleY) * scaleMix) + 1;
|
if (scaleY > 0.00001) scaleY *= ((target.ascaleY - 1 + this.data.offsetScaleY) * scaleMix) + 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
let shearY = bone.ashearY;
|
let shearY = bone.ashearY;
|
||||||
if (shearMix > 0) shearY += (target.ashearY + this.data.offsetShearY) * shearMix;
|
if (shearMix != 0) shearY += (target.ashearY + this.data.offsetShearY) * shearMix;
|
||||||
|
|
||||||
bone.updateWorldTransformWith(x, y, rotation, scaleX, scaleY, bone.ashearX, shearY);
|
bone.updateWorldTransformWith(x, y, rotation, scaleX, scaleY, bone.ashearX, shearY);
|
||||||
}
|
}
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user