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[ue4] Clean-up of UE4 example game build file.
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@ -7,7 +7,6 @@ public class SpineUE4 : ModuleRules
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public SpineUE4(ReadOnlyTargetRules Target) : base(Target)
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public SpineUE4(ReadOnlyTargetRules Target) : base(Target)
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{
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{
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PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "SpinePlugin", "ProceduralMeshComponent" });
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PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "SpinePlugin", "ProceduralMeshComponent" });
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PublicIncludePaths.AddRange(new string[] { "SpinePlugin/Public", "SpinePlugin/Classes" });
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PrivateDependencyModuleNames.AddRange(new string[] { });
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PrivateDependencyModuleNames.AddRange(new string[] { });
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