From 90789b130c32c3d3e622608af73b22d9d890b035 Mon Sep 17 00:00:00 2001 From: pharan Date: Thu, 6 Jul 2017 06:42:23 +0800 Subject: [PATCH] [unity] Minor cleanup. --- spine-unity/Assets/spine-unity/Asset Types/SkeletonDataAsset.cs | 2 +- spine-unity/Assets/spine-unity/SkeletonAnimator.cs | 1 - 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/spine-unity/Assets/spine-unity/Asset Types/SkeletonDataAsset.cs b/spine-unity/Assets/spine-unity/Asset Types/SkeletonDataAsset.cs index deaf151b3..f1846e0c8 100644 --- a/spine-unity/Assets/spine-unity/Asset Types/SkeletonDataAsset.cs +++ b/spine-unity/Assets/spine-unity/Asset Types/SkeletonDataAsset.cs @@ -98,7 +98,7 @@ namespace Spine.Unity { return null; } - // Support attachmentless/skinless SkeletonData. + // Disabled to support attachmentless/skinless SkeletonData. // if (atlasAssets == null) { // atlasAssets = new AtlasAsset[0]; // if (!quiet) diff --git a/spine-unity/Assets/spine-unity/SkeletonAnimator.cs b/spine-unity/Assets/spine-unity/SkeletonAnimator.cs index 68e7780f2..7d76b28ac 100644 --- a/spine-unity/Assets/spine-unity/SkeletonAnimator.cs +++ b/spine-unity/Assets/spine-unity/SkeletonAnimator.cs @@ -120,7 +120,6 @@ namespace Spine.Unity { } public void Apply (Skeleton skeleton) { - if (layerMixModes.Length < animator.layerCount) System.Array.Resize(ref layerMixModes, animator.layerCount);