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synced 2026-03-25 22:23:42 +08:00
[c] Regenerate bindings for latest spine-cpp attachment changes
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@ -22,6 +22,16 @@ spine_attachment spine_attachment_copy(spine_attachment self) {
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return (spine_attachment) &_self->copy();
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}
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/*@null*/ spine_attachment spine_attachment_get_timeline_attachment(spine_attachment self) {
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Attachment *_self = (Attachment *) self;
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return (spine_attachment) _self->getTimelineAttachment();
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}
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void spine_attachment_set_timeline_attachment(spine_attachment self, /*@null*/ spine_attachment attachment) {
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Attachment *_self = (Attachment *) self;
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_self->setTimelineAttachment((Attachment *) attachment);
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}
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int spine_attachment_get_ref_count(spine_attachment self) {
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Attachment *_self = (Attachment *) self;
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return _self->getRefCount();
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@ -14,6 +14,8 @@ SPINE_C_API void spine_attachment_dispose(spine_attachment self);
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SPINE_C_API spine_rtti spine_attachment_get_rtti(spine_attachment self);
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SPINE_C_API const char *spine_attachment_get_name(spine_attachment self);
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SPINE_C_API spine_attachment spine_attachment_copy(spine_attachment self);
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SPINE_C_API /*@null*/ spine_attachment spine_attachment_get_timeline_attachment(spine_attachment self);
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SPINE_C_API void spine_attachment_set_timeline_attachment(spine_attachment self, /*@null*/ spine_attachment attachment);
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SPINE_C_API int spine_attachment_get_ref_count(spine_attachment self);
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SPINE_C_API void spine_attachment_reference(spine_attachment self);
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SPINE_C_API void spine_attachment_dereference(spine_attachment self);
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@ -71,6 +71,16 @@ const char *spine_point_attachment_get_name(spine_point_attachment self) {
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return _self->getName().buffer();
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}
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/*@null*/ spine_attachment spine_point_attachment_get_timeline_attachment(spine_point_attachment self) {
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PointAttachment *_self = (PointAttachment *) self;
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return (spine_attachment) _self->getTimelineAttachment();
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}
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void spine_point_attachment_set_timeline_attachment(spine_point_attachment self, /*@null*/ spine_attachment attachment) {
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PointAttachment *_self = (PointAttachment *) self;
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_self->setTimelineAttachment((Attachment *) attachment);
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}
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int spine_point_attachment_get_ref_count(spine_point_attachment self) {
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PointAttachment *_self = (PointAttachment *) self;
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return _self->getRefCount();
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@ -25,6 +25,8 @@ SPINE_C_API void spine_point_attachment_compute_world_position(spine_point_attac
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SPINE_C_API float spine_point_attachment_compute_world_rotation(spine_point_attachment self, spine_bone_pose bone);
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SPINE_C_API spine_attachment spine_point_attachment_copy(spine_point_attachment self);
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SPINE_C_API const char *spine_point_attachment_get_name(spine_point_attachment self);
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SPINE_C_API /*@null*/ spine_attachment spine_point_attachment_get_timeline_attachment(spine_point_attachment self);
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SPINE_C_API void spine_point_attachment_set_timeline_attachment(spine_point_attachment self, /*@null*/ spine_attachment attachment);
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SPINE_C_API int spine_point_attachment_get_ref_count(spine_point_attachment self);
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SPINE_C_API void spine_point_attachment_reference(spine_point_attachment self);
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SPINE_C_API void spine_point_attachment_dereference(spine_point_attachment self);
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@ -144,6 +144,16 @@ const char *spine_region_attachment_get_name(spine_region_attachment self) {
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return _self->getName().buffer();
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}
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/*@null*/ spine_attachment spine_region_attachment_get_timeline_attachment(spine_region_attachment self) {
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RegionAttachment *_self = (RegionAttachment *) self;
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return (spine_attachment) _self->getTimelineAttachment();
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}
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void spine_region_attachment_set_timeline_attachment(spine_region_attachment self, /*@null*/ spine_attachment attachment) {
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RegionAttachment *_self = (RegionAttachment *) self;
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_self->setTimelineAttachment((Attachment *) attachment);
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}
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int spine_region_attachment_get_ref_count(spine_region_attachment self) {
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RegionAttachment *_self = (RegionAttachment *) self;
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return _self->getRefCount();
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@ -60,6 +60,8 @@ SPINE_C_API spine_attachment spine_region_attachment_copy(spine_region_attachmen
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SPINE_C_API void spine_region_attachment_compute_u_vs(/*@null*/ spine_texture_region region, float x, float y, float scaleX, float scaleY,
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float rotation, float width, float height, spine_array_float offset, spine_array_float uvs);
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SPINE_C_API const char *spine_region_attachment_get_name(spine_region_attachment self);
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SPINE_C_API /*@null*/ spine_attachment spine_region_attachment_get_timeline_attachment(spine_region_attachment self);
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SPINE_C_API void spine_region_attachment_set_timeline_attachment(spine_region_attachment self, /*@null*/ spine_attachment attachment);
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SPINE_C_API int spine_region_attachment_get_ref_count(spine_region_attachment self);
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SPINE_C_API void spine_region_attachment_reference(spine_region_attachment self);
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SPINE_C_API void spine_region_attachment_dereference(spine_region_attachment self);
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@ -80,9 +80,9 @@ void spine_sequence_set_setup_index(spine_sequence self, int setupIndex) {
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_self->setSetupIndex(setupIndex);
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}
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bool spine_sequence_get_path_suffix(spine_sequence self) {
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bool spine_sequence_has_path_suffix(spine_sequence self) {
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Sequence *_self = (Sequence *) self;
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return _self->getPathSuffix();
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return _self->hasPathSuffix();
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}
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const char *spine_sequence_get_path(spine_sequence self, const char *basePath, int index) {
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@ -41,7 +41,7 @@ SPINE_C_API void spine_sequence_set_digits(spine_sequence self, int digits);
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*/
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SPINE_C_API int spine_sequence_get_setup_index(spine_sequence self);
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SPINE_C_API void spine_sequence_set_setup_index(spine_sequence self, int setupIndex);
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SPINE_C_API bool spine_sequence_get_path_suffix(spine_sequence self);
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SPINE_C_API bool spine_sequence_has_path_suffix(spine_sequence self);
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SPINE_C_API const char *spine_sequence_get_path(spine_sequence self, const char *basePath, int index);
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/**
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* Returns a unique ID for this attachment.
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