diff --git a/spine-c/spine-c/src/spine/IkConstraint.c b/spine-c/spine-c/src/spine/IkConstraint.c index 0deffeb2d..1caab6379 100644 --- a/spine-c/spine-c/src/spine/IkConstraint.c +++ b/spine-c/spine-c/src/spine/IkConstraint.c @@ -160,7 +160,7 @@ void spIkConstraint_apply2 (spBone* parent, spBone* child, float targetX, float y = SQRT(dd - r * r) * bendDir; a1 = ta - ATAN2(y, r); a2 = ATAN2(y / psy, (r - l1) / psx); - goto outer; + goto break_outer; } } { @@ -194,7 +194,7 @@ void spIkConstraint_apply2 (spBone* parent, spBone* child, float targetX, float } } } - outer: { + break_outer: { float os = ATAN2(cy, cx) * s2; a1 = (a1 - os) * RAD_DEG + o1 - parent->arotation; if (a1 > 180) a1 -= 360; diff --git a/spine-c/spine-c/src/spine/Skeleton.c b/spine-c/spine-c/src/spine/Skeleton.c index d73f34f01..7383b0c1d 100644 --- a/spine-c/spine-c/src/spine/Skeleton.c +++ b/spine-c/spine-c/src/spine/Skeleton.c @@ -351,14 +351,14 @@ void spSkeleton_updateCache (spSkeleton* self) { constraintCount = ikCount + transformCount + pathCount; i = 0; - outer: + continue_outer: for (; i < constraintCount; i++) { for (ii = 0; ii < ikCount; ii++) { spIkConstraint* ikConstraint = ikConstraints[ii]; if (ikConstraint->data->order == i) { _sortIkConstraint(internal, ikConstraint); i++; - goto outer; + goto continue_outer; } } @@ -367,7 +367,7 @@ void spSkeleton_updateCache (spSkeleton* self) { if (transformConstraint->data->order == i) { _sortTransformConstraint(internal, transformConstraint); i++; - goto outer; + goto continue_outer; } } @@ -376,7 +376,7 @@ void spSkeleton_updateCache (spSkeleton* self) { if (pathConstraint->data->order == i) { _sortPathConstraint(internal, pathConstraint); i++; - goto outer; + goto continue_outer; } } } diff --git a/spine-c/spine-c/src/spine/SkeletonClipping.c b/spine-c/spine-c/src/spine/SkeletonClipping.c index 8d2c7803c..a46dea73e 100644 --- a/spine-c/spine-c/src/spine/SkeletonClipping.c +++ b/spine-c/spine-c/src/spine/SkeletonClipping.c @@ -220,7 +220,7 @@ void spSkeletonClipping_clipTriangles(spSkeletonClipping* self, float* vertices, spFloatArray_clear(clippedUVs); spUnsignedShortArray_clear(clippedTriangles); i = 0; - outer: + continue_outer: for (; i < trianglesLength; i += 3) { int p; int vertexOffset = triangles[i] * stride; @@ -306,7 +306,7 @@ void spSkeletonClipping_clipTriangles(spSkeletonClipping* self, float* vertices, clippedTrianglesItems[s + 2] = (unsigned short)(index + 2); index += 3; i += 3; - goto outer; + goto continue_outer; } } } diff --git a/spine-c/spine-c/src/spine/Triangulator.c b/spine-c/spine-c/src/spine/Triangulator.c index c09976546..16b69bc93 100644 --- a/spine-c/spine-c/src/spine/Triangulator.c +++ b/spine-c/spine-c/src/spine/Triangulator.c @@ -168,13 +168,13 @@ spShortArray* spTriangulator_triangulate(spTriangulator* self, spFloatArray* ver vx = vertices[v]; vy = vertices[v + 1]; if (_positiveArea(p3x, p3y, p1x, p1y, vx, vy)) { if (_positiveArea(p1x, p1y, p2x, p2y, vx, vy)) { - if (_positiveArea(p2x, p2y, p3x, p3y, vx, vy)) goto outer; + if (_positiveArea(p2x, p2y, p3x, p3y, vx, vy)) goto break_outer; } } } break; } - outer: + break_outer: if (next == 0) { do {