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Fix related to Starling update
Hi,
Commit 5250246d8e breaks this code because you might not have a frame for a sub texture anymore.
My patch fix the issue.
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parent
02da6a42ad
commit
94ba593940
@ -57,12 +57,12 @@ public class StarlingAtlasAttachmentLoader implements AttachmentLoader {
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var frame:Rectangle = texture.frame;
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texture = Texture.fromTexture(texture); // Discard frame.
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regionAttachment.rendererObject = new SkeletonImage(texture);
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regionAttachment.regionOffsetX = -frame.x;
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regionAttachment.regionOffsetY = -frame.y;
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regionAttachment.regionOffsetX = frame ? -frame.x : 0;
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regionAttachment.regionOffsetY = frame ? -frame.y : 0;
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regionAttachment.regionWidth = texture.width;
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regionAttachment.regionHeight = texture.height;
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regionAttachment.regionOriginalWidth = frame.width;
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regionAttachment.regionOriginalHeight = frame.height;
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regionAttachment.regionOriginalWidth = frame ? frame.width : texture.width;
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regionAttachment.regionOriginalHeight = frame ? frame.height : texture.height;
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return regionAttachment;
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case AttachmentType.boundingbox:
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return new BoundingBoxAttachment(name);
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