diff --git a/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonGraphicInspector.cs b/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonGraphicInspector.cs index 35f54ab7f..d1b67dd20 100644 --- a/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonGraphicInspector.cs +++ b/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonGraphicInspector.cs @@ -752,7 +752,7 @@ namespace Spine.Unity.Editor { Material newMaterial = MaterialWithName(materialName); if (newMaterial != null) { - switch(blendMode) { + switch (blendMode) { case BlendMode.Additive: skeletonGraphic.additiveMaterial = newMaterial; break;