From 94eb64ae94b90e676497f75de6236e4ed057a3eb Mon Sep 17 00:00:00 2001 From: Harald Csaszar Date: Tue, 19 Mar 2024 17:08:35 +0100 Subject: [PATCH] [unity] Minor formatting change. --- .../spine-unity/Editor/Components/SkeletonGraphicInspector.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonGraphicInspector.cs b/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonGraphicInspector.cs index 35f54ab7f..d1b67dd20 100644 --- a/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonGraphicInspector.cs +++ b/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonGraphicInspector.cs @@ -752,7 +752,7 @@ namespace Spine.Unity.Editor { Material newMaterial = MaterialWithName(materialName); if (newMaterial != null) { - switch(blendMode) { + switch (blendMode) { case BlendMode.Additive: skeletonGraphic.additiveMaterial = newMaterial; break;