Renamed setListener to setAnimationListener.

This commit is contained in:
NathanSweet 2013-09-26 22:55:17 +02:00
parent 9443ecb09c
commit 957f5a539e
4 changed files with 4 additions and 4 deletions

View File

@ -22,7 +22,7 @@ bool ExampleLayer::init () {
skeletonNode->setMix("walk", "jump", 0.2f); skeletonNode->setMix("walk", "jump", 0.2f);
skeletonNode->setMix("jump", "walk", 0.4f); skeletonNode->setMix("jump", "walk", 0.4f);
skeletonNode->setListener(this, animationStateEvent_selector(ExampleLayer::animationStateEvent)); skeletonNode->setAnimationListener(this, animationStateEvent_selector(ExampleLayer::animationStateEvent));
skeletonNode->setAnimation(0, "walk", true); skeletonNode->setAnimation(0, "walk", true);
// This shows how to setup animations to play back to back. // This shows how to setup animations to play back to back.
//skeletonNode->addAnimation(0, "jump", false); //skeletonNode->addAnimation(0, "jump", false);

View File

@ -122,7 +122,7 @@ void CCSkeletonAnimation::setMix (const char* fromAnimation, const char* toAnima
AnimationStateData_setMixByName(state->data, fromAnimation, toAnimation, duration); AnimationStateData_setMixByName(state->data, fromAnimation, toAnimation, duration);
} }
void CCSkeletonAnimation::setListener (CCObject* instance, SEL_AnimationStateEvent method) { void CCSkeletonAnimation::setAnimationListener (CCObject* instance, SEL_AnimationStateEvent method) {
listenerInstance = instance; listenerInstance = instance;
listenerMethod = method; listenerMethod = method;
} }

View File

@ -65,7 +65,7 @@ public:
void setAnimationStateData (AnimationStateData* stateData); void setAnimationStateData (AnimationStateData* stateData);
void setMix (const char* fromAnimation, const char* toAnimation, float duration); void setMix (const char* fromAnimation, const char* toAnimation, float duration);
void setListener (CCObject* instance, SEL_AnimationStateEvent method); void setAnimationListener (CCObject* instance, SEL_AnimationStateEvent method);
TrackEntry* setAnimation (int trackIndex, const char* name, bool loop); TrackEntry* setAnimation (int trackIndex, const char* name, bool loop);
TrackEntry* addAnimation (int trackIndex, const char* name, bool loop, float delay = 0); TrackEntry* addAnimation (int trackIndex, const char* name, bool loop, float delay = 0);
TrackEntry* getCurrent (int trackIndex = 0); TrackEntry* getCurrent (int trackIndex = 0);

View File

@ -51,7 +51,7 @@ void _AtlasPage_disposeTexture (AtlasPage* self) {
char* _Util_readFile (const char* path, int* length) { char* _Util_readFile (const char* path, int* length) {
unsigned long size; unsigned long size;
char* data = reinterpret_cast<char*>(CCFileUtils::sharedFileUtils()->getFileData( char* data = reinterpret_cast<char*>(CCFileUtils::sharedFileUtils()->getFileData(
CCFileUtils::sharedFileUtils()->fullPathForFilename(path).c_str(), "r", &size)); CCFileUtils::sharedFileUtils()->fullPathForFilename(path).c_str(), "r", &size));
*length = size; *length = size;
return data; return data;