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https://github.com/EsotericSoftware/spine-runtimes.git
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fb214ee276
commit
962321574c
@ -98,6 +98,11 @@ void SkeletonAnimation::initialize () {
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stateInternal->disposeTrackEntry = disposeTrackEntry;
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}
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SkeletonAnimation::SkeletonAnimation ()
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: SkeletonRenderer() {
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initialize();
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}
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SkeletonAnimation::SkeletonAnimation (spSkeletonData *skeletonData)
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: SkeletonRenderer(skeletonData) {
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initialize();
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