Formatting cleanup

This commit is contained in:
Fenrisul 2015-03-16 18:03:40 -07:00
parent 1f0a23a9aa
commit 974ae1d640

View File

@ -26,7 +26,7 @@ public class SkeletonUtilitySubmeshRenderer : MonoBehaviour {
if (cachedRenderer.sharedMaterials.Length != parentRenderer.sharedMaterials.Length) {
sharedMaterials = parentRenderer.sharedMaterials;
}
for (int i = 0; i < sharedMaterials.Length; i++) {
if (i == submeshIndex)
sharedMaterials[i] = mat;