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[libgdx] Fix UVs for null region in RegionAttachment.updateRegion()
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@ -84,7 +84,7 @@ public class RegionAttachment extends Attachment implements HasTextureRegion {
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if (region == null) {
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if (region == null) {
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uvs[BLX] = 0;
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uvs[BLX] = 0;
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uvs[BLY] = 0;
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uvs[BLY] = 0;
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uvs[ULX] = 1;
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uvs[ULX] = 0;
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uvs[ULY] = 1;
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uvs[ULY] = 1;
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uvs[URX] = 1;
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uvs[URX] = 1;
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uvs[URY] = 1;
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uvs[URY] = 1;
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