From 98907dd70377c047e1d2e682101b39f01a5655fc Mon Sep 17 00:00:00 2001 From: NathanSweet Date: Mon, 16 Jul 2018 03:59:15 +0200 Subject: [PATCH] [libgdx] Javadoc typo. --- .../src/com/esotericsoftware/spine/SkeletonRenderer.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/SkeletonRenderer.java b/spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/SkeletonRenderer.java index a231e8167..19a9de0db 100644 --- a/spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/SkeletonRenderer.java +++ b/spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/SkeletonRenderer.java @@ -67,7 +67,7 @@ public class SkeletonRenderer { * skeleton is rendered without two color tinting and any mesh attachments will throw an exception. *

* This method may change the batch's {@link Batch#setBlendFunctionSeparate(int, int, int, int) blending function}. The - * previous blend function is not restore, since that could result in unnecessary flushes, depending on what is rendered + * previous blend function is not restored, since that could result in unnecessary flushes, depending on what is rendered * next. */ public void draw (Batch batch, Skeleton skeleton) { if (batch instanceof PolygonSpriteBatch) { @@ -144,7 +144,7 @@ public class SkeletonRenderer { /** Renders the specified skeleton, including meshes, but without two color tinting. *

* This method may change the batch's {@link Batch#setBlendFunctionSeparate(int, int, int, int) blending function}. The - * previous blend function is not restore, since that could result in unnecessary flushes, depending on what is rendered + * previous blend function is not restored, since that could result in unnecessary flushes, depending on what is rendered * next. */ @SuppressWarnings("null") public void draw (PolygonSpriteBatch batch, Skeleton skeleton) { @@ -266,7 +266,7 @@ public class SkeletonRenderer { /** Renders the specified skeleton, including meshes and two color tinting. *

* This method may change the batch's {@link Batch#setBlendFunctionSeparate(int, int, int, int) blending function}. The - * previous blend function is not restore, since that could result in unnecessary flushes, depending on what is rendered + * previous blend function is not restored, since that could result in unnecessary flushes, depending on what is rendered * next. */ @SuppressWarnings("null") public void draw (TwoColorPolygonBatch batch, Skeleton skeleton) {