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[c] Fixed more leaks.
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@ -34,7 +34,8 @@
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static spAnimation* SP_EMPTY_ANIMATION = 0;
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void spAnimationState_disposeStatics () {
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FREE(SP_EMPTY_ANIMATION);
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if (SP_EMPTY_ANIMATION) spAnimation_dispose(SP_EMPTY_ANIMATION);
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SP_EMPTY_ANIMATION = 0;
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}
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/* Forward declaration of some "private" functions so we can keep
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@ -175,6 +176,7 @@ void _spEventQueue_drain (_spEventQueue* self) {
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void _spAnimationState_disposeTrackEntry (spTrackEntry* entry) {
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FREE(entry->timelinesFirst);
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FREE(entry->timelinesRotation);
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FREE(entry);
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}
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