Fix goblin skeleton file references after file rename (Visual Studio Windows)

This commit is contained in:
RandolphBurt 2014-11-25 17:07:45 +00:00
parent ecaea3ae12
commit 99c0282047

View File

@ -139,11 +139,8 @@
<AppxManifest Include="Package.appxmanifest">
<SubType>Designer</SubType>
</AppxManifest>
<Content Include="..\..\..\spine-xna\example\data\goblins-ffd.atlas">
<Link>Assets\goblins-ffd.atlas</Link>
</Content>
<Content Include="..\..\..\spine-xna\example\data\goblins-ffd.json">
<Link>Assets\goblins-ffd.json</Link>
<Content Include="..\..\..\spine-xna\example\data\goblins-mesh.png">
<Link>Assets\goblins-mesh.png</Link>
</Content>
<Content Include="..\..\..\spine-xna\example\data\raptor.png">
<Link>Assets\raptor.png</Link>
@ -156,9 +153,6 @@
</Content>
</ItemGroup>
<ItemGroup>
<Content Include="..\..\..\spine-xna\example\data\goblins-ffd.png">
<Link>Assets\goblins-ffd.png</Link>
</Content>
<Content Include="..\..\..\spine-xna\example\data\spineboy.png">
<Link>Assets\spineboy.png</Link>
</Content>
@ -184,6 +178,14 @@
<Link>Assets\raptor.json</Link>
</Content>
</ItemGroup>
<ItemGroup>
<Content Include="..\..\..\spine-xna\example\data\goblins-mesh.atlas">
<Link>Assets\goblins-mesh.atlas</Link>
</Content>
<Content Include="..\..\..\spine-xna\example\data\goblins-mesh.json">
<Link>Assets\goblins-mesh.json</Link>
</Content>
</ItemGroup>
<PropertyGroup Condition=" '$(VisualStudioVersion)' == '' or '$(VisualStudioVersion)' &lt; '11.0' ">
<VisualStudioVersion>11.0</VisualStudioVersion>
</PropertyGroup>