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Support TK2D PNG atlases.
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@ -97,7 +97,7 @@ public class SpriteCollectionAttachmentLoader : AttachmentLoader {
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float y1 = def.boundsData[0].y - def.boundsData[1].y / 2;
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regionOffsetY = (int)((y1 - y0) / def.texelSize.y);
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material = def.material;
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material = def.materialInst;
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}
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public RegionAttachment NewRegionAttachment (Skin skin, String name, String path) {
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