Fixed XNA projects.

This commit is contained in:
NathanSweet 2013-09-20 13:22:14 +02:00
parent 318a3c8ece
commit 9ac25382ae
4 changed files with 91 additions and 51 deletions

View File

@ -1,69 +1,109 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup> <PropertyGroup>
<ProjectGuid>{94144E22-2431-4A8F-AC04-DEC22F7EDD8F}</ProjectGuid> <ProjectGuid>{DF7AAFE1-401E-4278-8F9A-3DD2B8CC3D0A}</ProjectGuid>
<ProductVersion>9.0.21022</ProductVersion> <ProjectTypeGuids>{6D335F3A-9D43-41b4-9D22-F6F17C4BE596};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<SchemaVersion>2.0</SchemaVersion>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform> <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<OutputType>Library</OutputType> <OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder> <AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Spine</RootNamespace> <RootNamespace>spine_csharp_xna</RootNamespace>
<AssemblyName>spine-csharp_xna</AssemblyName> <AssemblyName>spine-csharp_xna</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion> <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<TargetFrameworkProfile> <TargetFrameworkProfile>Client</TargetFrameworkProfile>
</TargetFrameworkProfile>
<XnaFrameworkVersion>v4.0</XnaFrameworkVersion> <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
<XnaPlatform>Windows</XnaPlatform> <XnaPlatform>Windows</XnaPlatform>
<XnaProfile>HiDef</XnaProfile> <XnaProfile>HiDef</XnaProfile>
<XnaCrossPlatformGroupID>99dfd52d-8beb-4e5c-a68b-365be39e8064</XnaCrossPlatformGroupID> <XnaCrossPlatformGroupID>44664728-326a-4350-bc00-4e66ccdb957b</XnaCrossPlatformGroupID>
<XnaOutputType>Library</XnaOutputType> <XnaOutputType>Library</XnaOutputType>
<FileUpgradeFlags>
</FileUpgradeFlags>
<OldToolsVersion>3.5</OldToolsVersion>
<UpgradeBackupLocation />
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|AnyCPU'"> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<DebugSymbols>true</DebugSymbols> <DebugSymbols>true</DebugSymbols>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE;WINDOWS</DefineConstants>
<NoStdLib>true</NoStdLib>
<DebugType>full</DebugType> <DebugType>full</DebugType>
<PlatformTarget>AnyCPU</PlatformTarget> <Optimize>false</Optimize>
<UseVSHostingProcess>false</UseVSHostingProcess> <OutputPath>bin\x86\Debug</OutputPath>
<DefineConstants>DEBUG;TRACE;WINDOWS</DefineConstants>
<ErrorReport>prompt</ErrorReport> <ErrorReport>prompt</ErrorReport>
</PropertyGroup> <WarningLevel>4</WarningLevel>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|AnyCPU'">
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE;WINDOWS</DefineConstants>
<Optimize>true</Optimize>
<NoStdLib>true</NoStdLib> <NoStdLib>true</NoStdLib>
<DebugType>pdbonly</DebugType>
<PlatformTarget>AnyCPU</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess> <UseVSHostingProcess>false</UseVSHostingProcess>
<PlatformTarget>x86</PlatformTarget>
<XnaCompressContent>false</XnaCompressContent>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\x86\Release</OutputPath>
<DefineConstants>TRACE;WINDOWS</DefineConstants>
<ErrorReport>prompt</ErrorReport> <ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoStdLib>true</NoStdLib>
<UseVSHostingProcess>false</UseVSHostingProcess>
<PlatformTarget>x86</PlatformTarget>
<XnaCompressContent>true</XnaCompressContent>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<Reference Include="mscorlib" /> <Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
<Reference Include="System" /> <Private>False</Private>
</Reference>
<Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
<Private>False</Private>
</Reference>
<Reference Include="Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
<Private>False</Private>
</Reference>
<Reference Include="Microsoft.Xna.Framework.GamerServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
<Private>False</Private>
</Reference>
<Reference Include="Microsoft.Xna.Framework.Xact, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
<Private>False</Private>
</Reference>
<Reference Include="Microsoft.Xna.Framework.Video, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
<Private>False</Private>
</Reference>
<Reference Include="Microsoft.Xna.Framework.Avatar, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
<Private>False</Private>
</Reference>
<Reference Include="Microsoft.Xna.Framework.Net, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
<Private>False</Private>
</Reference>
<Reference Include="Microsoft.Xna.Framework.Storage, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
<Private>False</Private>
</Reference>
<Reference Include="mscorlib">
<Private>False</Private>
</Reference>
<Reference Include="System">
<Private>False</Private>
</Reference>
<Reference Include="System.Xml">
<Private>False</Private>
</Reference>
<Reference Include="System.Core"> <Reference Include="System.Core">
<RequiredTargetFramework>4.0</RequiredTargetFramework> <RequiredTargetFramework>4.0</RequiredTargetFramework>
<Private>False</Private>
</Reference>
<Reference Include="System.Xml.Linq">
<RequiredTargetFramework>4.0</RequiredTargetFramework>
<Private>False</Private>
</Reference>
<Reference Include="System.Net">
<Private>False</Private>
</Reference> </Reference>
<Reference Include="System.Net" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="src\Animation.cs" /> <Compile Include="src\Animation.cs" />
<Compile Include="src\AnimationState.cs" />
<Compile Include="src\AnimationStateData.cs" /> <Compile Include="src\AnimationStateData.cs" />
<Compile Include="src\Atlas.cs" /> <Compile Include="src\Atlas.cs" />
<Compile Include="src\Attachments\AttachmentLoader.cs" />
<Compile Include="src\Attachments\AtlasAttachmentLoader.cs" /> <Compile Include="src\Attachments\AtlasAttachmentLoader.cs" />
<Compile Include="src\Attachments\Attachment.cs" /> <Compile Include="src\Attachments\Attachment.cs" />
<Compile Include="src\Attachments\AttachmentLoader.cs" />
<Compile Include="src\Attachments\AttachmentType.cs" /> <Compile Include="src\Attachments\AttachmentType.cs" />
<Compile Include="src\Attachments\RegionAttachment.cs" /> <Compile Include="src\Attachments\RegionAttachment.cs" />
<Compile Include="src\Bone.cs" /> <Compile Include="src\Bone.cs" />
<Compile Include="src\BoneData.cs" /> <Compile Include="src\BoneData.cs" />
<Compile Include="src\AnimationState.cs" />
<Compile Include="src\Json.cs" /> <Compile Include="src\Json.cs" />
<Compile Include="src\Skeleton.cs" /> <Compile Include="src\Skeleton.cs" />
<Compile Include="src\SkeletonData.cs" /> <Compile Include="src\SkeletonData.cs" />
@ -73,7 +113,7 @@
<Compile Include="src\SlotData.cs" /> <Compile Include="src\SlotData.cs" />
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" Condition="exists('$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets')" /> <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
<!-- <!--
To modify your build process, add your task inside one of the targets below and uncomment it. To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets. Other similar extension points exist, see Microsoft.Common.targets.

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@ -126,9 +126,9 @@
<Content Include="GameThumbnail.png" /> <Content Include="GameThumbnail.png" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="..\..\spine-csharp\spine-csharp.csproj"> <ProjectReference Include="..\..\spine-csharp\spine-csharp_xna.csproj">
<Project>{94144E22-2431-4A8F-AC04-DEC22F7EDD8F}</Project> <Project>{DF7AAFE1-401E-4278-8F9A-3DD2B8CC3D0A}</Project>
<Name>spine-csharp</Name> <Name>spine-csharp_xna</Name>
</ProjectReference> </ProjectReference>
<ProjectReference Include="..\spine-xna.csproj"> <ProjectReference Include="..\spine-xna.csproj">
<Project>{7F8F2327-C016-49C8-BB4D-F3F77971961E}</Project> <Project>{7F8F2327-C016-49C8-BB4D-F3F77971961E}</Project>

View File

@ -114,12 +114,6 @@
<Compile Include="src\SkeletonRenderer.cs" /> <Compile Include="src\SkeletonRenderer.cs" />
<Compile Include="src\SpriteBatcher.cs" /> <Compile Include="src\SpriteBatcher.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup>
<ProjectReference Include="..\spine-csharp\spine-csharp.csproj">
<Project>{94144E22-2431-4A8F-AC04-DEC22F7EDD8F}</Project>
<Name>spine-csharp</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup> <ItemGroup>
<BootstrapperPackage Include=".NETFramework,Version=v4.0,Profile=Client"> <BootstrapperPackage Include=".NETFramework,Version=v4.0,Profile=Client">
<Visible>False</Visible> <Visible>False</Visible>
@ -142,6 +136,12 @@
<Install>true</Install> <Install>true</Install>
</BootstrapperPackage> </BootstrapperPackage>
</ItemGroup> </ItemGroup>
<ItemGroup>
<ProjectReference Include="..\spine-csharp\spine-csharp_xna.csproj">
<Project>{DF7AAFE1-401E-4278-8F9A-3DD2B8CC3D0A}</Project>
<Name>spine-csharp_xna</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" /> <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
<!-- <!--

View File

@ -5,7 +5,7 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "spine-xna", "spine-xna.cspr
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "spine-xna-example", "example\spine-xna-example.csproj", "{29CC4385-294A-4885-A3E8-FD4825E0CFDD}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "spine-xna-example", "example\spine-xna-example.csproj", "{29CC4385-294A-4885-A3E8-FD4825E0CFDD}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "spine-csharp_xna", "..\spine-csharp\spine-csharp_xna.csproj", "{94144E22-2431-4A8F-AC04-DEC22F7EDD8F}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "spine-csharp_xna", "..\spine-csharp\spine-csharp_xna.csproj", "{DF7AAFE1-401E-4278-8F9A-3DD2B8CC3D0A}"
EndProject EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -21,10 +21,10 @@ Global
{29CC4385-294A-4885-A3E8-FD4825E0CFDD}.Debug|x86.Build.0 = Debug|x86 {29CC4385-294A-4885-A3E8-FD4825E0CFDD}.Debug|x86.Build.0 = Debug|x86
{29CC4385-294A-4885-A3E8-FD4825E0CFDD}.Release|x86.ActiveCfg = Release|x86 {29CC4385-294A-4885-A3E8-FD4825E0CFDD}.Release|x86.ActiveCfg = Release|x86
{29CC4385-294A-4885-A3E8-FD4825E0CFDD}.Release|x86.Build.0 = Release|x86 {29CC4385-294A-4885-A3E8-FD4825E0CFDD}.Release|x86.Build.0 = Release|x86
{94144E22-2431-4A8F-AC04-DEC22F7EDD8F}.Debug|x86.ActiveCfg = Debug|x86 {DF7AAFE1-401E-4278-8F9A-3DD2B8CC3D0A}.Debug|x86.ActiveCfg = Debug|x86
{94144E22-2431-4A8F-AC04-DEC22F7EDD8F}.Debug|x86.Build.0 = Debug|x86 {DF7AAFE1-401E-4278-8F9A-3DD2B8CC3D0A}.Debug|x86.Build.0 = Debug|x86
{94144E22-2431-4A8F-AC04-DEC22F7EDD8F}.Release|x86.ActiveCfg = Release|x86 {DF7AAFE1-401E-4278-8F9A-3DD2B8CC3D0A}.Release|x86.ActiveCfg = Release|x86
{94144E22-2431-4A8F-AC04-DEC22F7EDD8F}.Release|x86.Build.0 = Release|x86 {DF7AAFE1-401E-4278-8F9A-3DD2B8CC3D0A}.Release|x86.Build.0 = Release|x86
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE