[godot] Strip the Linux binary, this time for real.

This commit is contained in:
Mario Zechner 2022-07-13 18:03:55 +02:00
parent 0f5d65774a
commit 9b5787196c

View File

@ -60,10 +60,10 @@ else
if [ "$OSTYPE" = "msys" ]; then
target="$target vsproj=yes livepp=$LIVEPP"
fi
scons $target compiledb=yes custom_modules="../spine_godot" --jobs=$cpus
scons $target compiledb=yes custom_modules="../spine_godot" --jobs=$cpus
if [[ "$OSTYPE" == "linux-gnu"* ]]; then
if [ "$target" = "release_debug" ]; then
strip godot.x11.opt.tools.64
strip bin/godot.x11.opt.tools.64
fi
fi
fi