diff --git a/spine-monogame/spine-monogame/src/SkeletonRenderer.cs b/spine-monogame/spine-monogame/src/SkeletonRenderer.cs index 8389ca710..db5f8e3b3 100644 --- a/spine-monogame/spine-monogame/src/SkeletonRenderer.cs +++ b/spine-monogame/spine-monogame/src/SkeletonRenderer.cs @@ -153,8 +153,8 @@ namespace Spine { // set blend state BlendState blend = slot.Data.BlendMode == BlendMode.Additive ? BlendState.Additive : defaultBlendState; if (device.BlendState != blend) { - //End(); - //device.BlendState = blend; + End(); + device.BlendState = blend; } // calculate color