From 9d2c16f3884b567b8f74012c81e15ea4476c4b2f Mon Sep 17 00:00:00 2001 From: Mario Zechner Date: Fri, 17 Feb 2023 10:33:07 +0100 Subject: [PATCH] [cpp] Fix compilation error in SkeletonBinary.cpp after merge. --- spine-cpp/spine-cpp/src/spine/SkeletonBinary.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/spine-cpp/spine-cpp/src/spine/SkeletonBinary.cpp b/spine-cpp/spine-cpp/src/spine/SkeletonBinary.cpp index bc326d6d4..fd906bce9 100644 --- a/spine-cpp/spine-cpp/src/spine/SkeletonBinary.cpp +++ b/spine-cpp/spine-cpp/src/spine/SkeletonBinary.cpp @@ -1254,7 +1254,8 @@ Animation *SkeletonBinary::readAnimation(const String &name, DataInput *input, S int frameLast = frameCount - 1; switch (timelineType) { - case ATTACHMENT_DEFORM: { + case ATTACHMENT_DEFORM: { + VertexAttachment *attachment = static_cast(baseAttachment); bool weighted = attachment->_bones.size() > 0; Vector &vertices = attachment->_vertices; int deformLength = weighted ? (int) vertices.size() / 3 * 2 : (int) vertices.size();