From 9e017d03eb0253b5646ae1eea1e952968184c05d Mon Sep 17 00:00:00 2001 From: Harald Csaszar Date: Thu, 11 Jul 2019 19:31:20 +0200 Subject: [PATCH] [unity] Shader cleanup: moved shaders from second modules/shaders directory to main shaders directory. Preparation commit for LWRP shaders. See #1255. --- .../Spine/Runtime/spine-unity/Modules/Shaders.meta | 9 --------- .../{Modules => }/Shaders/Spine-Skeleton-Fill.shader | 0 .../Shaders/Spine-Skeleton-Fill.shader.meta | 0 .../{Modules => }/Shaders/Spine-Skeleton-Tint.shader | 0 .../Shaders/Spine-Skeleton-Tint.shader.meta | 0 .../Shaders/Spine-Special-Skeleton-Grayscale.shader | 0 .../Shaders/Spine-Special-Skeleton-Grayscale.shader.meta | 0 .../spine-unity/{Modules => }/Shaders/Sprite.meta | 0 .../{Modules => }/Shaders/Sprite/CGIncludes.meta | 0 .../Shaders/Sprite/CGIncludes/ShaderMaths.cginc | 0 .../Shaders/Sprite/CGIncludes/ShaderMaths.cginc.meta | 0 .../Shaders/Sprite/CGIncludes/ShaderShared.cginc | 0 .../Shaders/Sprite/CGIncludes/ShaderShared.cginc.meta | 0 .../Shaders/Sprite/CGIncludes/SpriteLighting.cginc | 0 .../Shaders/Sprite/CGIncludes/SpriteLighting.cginc.meta | 0 .../Shaders/Sprite/CGIncludes/SpritePixelLighting.cginc | 0 .../Sprite/CGIncludes/SpritePixelLighting.cginc.meta | 0 .../Shaders/Sprite/CGIncludes/SpriteShadows.cginc | 0 .../Shaders/Sprite/CGIncludes/SpriteShadows.cginc.meta | 0 .../Shaders/Sprite/CGIncludes/SpriteSpecular.cginc | 0 .../Shaders/Sprite/CGIncludes/SpriteSpecular.cginc.meta | 0 .../Shaders/Sprite/CGIncludes/SpriteUnlit.cginc | 0 .../Shaders/Sprite/CGIncludes/SpriteUnlit.cginc.meta | 0 .../Shaders/Sprite/CGIncludes/SpriteVertexLighting.cginc | 0 .../Sprite/CGIncludes/SpriteVertexLighting.cginc.meta | 0 .../Shaders/Sprite/CameraDepthNormalsTexture.shader | 0 .../Shaders/Sprite/CameraDepthNormalsTexture.shader.meta | 0 .../Shaders/Sprite/CameraDepthTexture.shader | 0 .../Shaders/Sprite/CameraDepthTexture.shader.meta | 0 .../Shaders/Sprite/CameraNormalsTexture.shader | 0 .../Shaders/Sprite/CameraNormalsTexture.shader.meta | 0 .../spine-unity/{Modules => }/Shaders/Sprite/README.md | 0 .../{Modules => }/Shaders/Sprite/README.md.meta | 0 .../Shaders/Sprite/SpriteDepthNormalsTexture.shader | 0 .../Shaders/Sprite/SpriteDepthNormalsTexture.shader.meta | 0 .../{Modules => }/Shaders/Sprite/SpritesPixelLit.shader | 0 .../Shaders/Sprite/SpritesPixelLit.shader.meta | 0 .../{Modules => }/Shaders/Sprite/SpritesUnlit.shader | 0 .../Shaders/Sprite/SpritesUnlit.shader.meta | 0 .../{Modules => }/Shaders/Sprite/SpritesVertexLit.shader | 0 .../Shaders/Sprite/SpritesVertexLit.shader.meta | 0 41 files changed, 9 deletions(-) delete mode 100644 spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders.meta rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Spine-Skeleton-Fill.shader (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Spine-Skeleton-Fill.shader.meta (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Spine-Skeleton-Tint.shader (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Spine-Skeleton-Tint.shader.meta (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Spine-Special-Skeleton-Grayscale.shader (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Spine-Special-Skeleton-Grayscale.shader.meta (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Sprite.meta (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Sprite/CGIncludes.meta (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Sprite/CGIncludes/ShaderMaths.cginc (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Sprite/CGIncludes/ShaderMaths.cginc.meta (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Sprite/CGIncludes/ShaderShared.cginc (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Sprite/CGIncludes/ShaderShared.cginc.meta (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Sprite/CGIncludes/SpriteLighting.cginc (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Sprite/CGIncludes/SpriteLighting.cginc.meta (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Sprite/CGIncludes/SpritePixelLighting.cginc (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Sprite/CGIncludes/SpritePixelLighting.cginc.meta (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Sprite/CGIncludes/SpriteShadows.cginc (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Sprite/CGIncludes/SpriteShadows.cginc.meta (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Sprite/CGIncludes/SpriteSpecular.cginc (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Sprite/CGIncludes/SpriteSpecular.cginc.meta (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Sprite/CGIncludes/SpriteUnlit.cginc (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Sprite/CGIncludes/SpriteUnlit.cginc.meta (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Sprite/CGIncludes/SpriteVertexLighting.cginc (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Sprite/CGIncludes/SpriteVertexLighting.cginc.meta (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Sprite/CameraDepthNormalsTexture.shader (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Sprite/CameraDepthNormalsTexture.shader.meta (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Sprite/CameraDepthTexture.shader (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Sprite/CameraDepthTexture.shader.meta (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Sprite/CameraNormalsTexture.shader (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Sprite/CameraNormalsTexture.shader.meta (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Sprite/README.md (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Sprite/README.md.meta (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Sprite/SpriteDepthNormalsTexture.shader (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Sprite/SpriteDepthNormalsTexture.shader.meta (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Sprite/SpritesPixelLit.shader (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Sprite/SpritesPixelLit.shader.meta (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Sprite/SpritesUnlit.shader (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Sprite/SpritesUnlit.shader.meta (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Sprite/SpritesVertexLit.shader (100%) rename spine-unity/Assets/Spine/Runtime/spine-unity/{Modules => }/Shaders/Sprite/SpritesVertexLit.shader.meta (100%) diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders.meta b/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders.meta deleted file mode 100644 index 6cf986849..000000000 --- a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 3e6a65e2576c5b74dabb05c3d3fc2ae4 -folderAsset: yes -timeCreated: 1479258132 -licenseType: Free -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Spine-Skeleton-Fill.shader b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Spine-Skeleton-Fill.shader similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Spine-Skeleton-Fill.shader rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Spine-Skeleton-Fill.shader diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Spine-Skeleton-Fill.shader.meta b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Spine-Skeleton-Fill.shader.meta similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Spine-Skeleton-Fill.shader.meta rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Spine-Skeleton-Fill.shader.meta diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Spine-Skeleton-Tint.shader b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Spine-Skeleton-Tint.shader similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Spine-Skeleton-Tint.shader rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Spine-Skeleton-Tint.shader diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Spine-Skeleton-Tint.shader.meta b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Spine-Skeleton-Tint.shader.meta similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Spine-Skeleton-Tint.shader.meta rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Spine-Skeleton-Tint.shader.meta diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Spine-Special-Skeleton-Grayscale.shader b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Spine-Special-Skeleton-Grayscale.shader similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Spine-Special-Skeleton-Grayscale.shader rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Spine-Special-Skeleton-Grayscale.shader diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Spine-Special-Skeleton-Grayscale.shader.meta b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Spine-Special-Skeleton-Grayscale.shader.meta similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Spine-Special-Skeleton-Grayscale.shader.meta rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Spine-Special-Skeleton-Grayscale.shader.meta diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite.meta b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite.meta similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite.meta rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite.meta diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes.meta b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes.meta similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes.meta rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes.meta diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/ShaderMaths.cginc b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/ShaderMaths.cginc similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/ShaderMaths.cginc rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/ShaderMaths.cginc diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/ShaderMaths.cginc.meta b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/ShaderMaths.cginc.meta similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/ShaderMaths.cginc.meta rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/ShaderMaths.cginc.meta diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/ShaderShared.cginc b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/ShaderShared.cginc similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/ShaderShared.cginc rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/ShaderShared.cginc diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/ShaderShared.cginc.meta b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/ShaderShared.cginc.meta similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/ShaderShared.cginc.meta rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/ShaderShared.cginc.meta diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpriteLighting.cginc b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteLighting.cginc similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpriteLighting.cginc rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteLighting.cginc diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpriteLighting.cginc.meta b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteLighting.cginc.meta similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpriteLighting.cginc.meta rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteLighting.cginc.meta diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpritePixelLighting.cginc b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpritePixelLighting.cginc similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpritePixelLighting.cginc rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpritePixelLighting.cginc diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpritePixelLighting.cginc.meta b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpritePixelLighting.cginc.meta similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpritePixelLighting.cginc.meta rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpritePixelLighting.cginc.meta diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpriteShadows.cginc b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteShadows.cginc similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpriteShadows.cginc rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteShadows.cginc diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpriteShadows.cginc.meta b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteShadows.cginc.meta similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpriteShadows.cginc.meta rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteShadows.cginc.meta diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpriteSpecular.cginc b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteSpecular.cginc similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpriteSpecular.cginc rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteSpecular.cginc diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpriteSpecular.cginc.meta b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteSpecular.cginc.meta similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpriteSpecular.cginc.meta rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteSpecular.cginc.meta diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpriteUnlit.cginc b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteUnlit.cginc similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpriteUnlit.cginc rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteUnlit.cginc diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpriteUnlit.cginc.meta b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteUnlit.cginc.meta similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpriteUnlit.cginc.meta rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteUnlit.cginc.meta diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpriteVertexLighting.cginc b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteVertexLighting.cginc similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpriteVertexLighting.cginc rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteVertexLighting.cginc diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpriteVertexLighting.cginc.meta b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteVertexLighting.cginc.meta similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpriteVertexLighting.cginc.meta rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteVertexLighting.cginc.meta diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CameraDepthNormalsTexture.shader b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CameraDepthNormalsTexture.shader similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CameraDepthNormalsTexture.shader rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CameraDepthNormalsTexture.shader diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CameraDepthNormalsTexture.shader.meta b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CameraDepthNormalsTexture.shader.meta similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CameraDepthNormalsTexture.shader.meta rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CameraDepthNormalsTexture.shader.meta diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CameraDepthTexture.shader b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CameraDepthTexture.shader similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CameraDepthTexture.shader rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CameraDepthTexture.shader diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CameraDepthTexture.shader.meta b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CameraDepthTexture.shader.meta similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CameraDepthTexture.shader.meta rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CameraDepthTexture.shader.meta diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CameraNormalsTexture.shader b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CameraNormalsTexture.shader similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CameraNormalsTexture.shader rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CameraNormalsTexture.shader diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CameraNormalsTexture.shader.meta b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CameraNormalsTexture.shader.meta similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CameraNormalsTexture.shader.meta rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CameraNormalsTexture.shader.meta diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/README.md b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/README.md similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/README.md rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/README.md diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/README.md.meta b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/README.md.meta similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/README.md.meta rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/README.md.meta diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/SpriteDepthNormalsTexture.shader b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/SpriteDepthNormalsTexture.shader similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/SpriteDepthNormalsTexture.shader rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/SpriteDepthNormalsTexture.shader diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/SpriteDepthNormalsTexture.shader.meta b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/SpriteDepthNormalsTexture.shader.meta similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/SpriteDepthNormalsTexture.shader.meta rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/SpriteDepthNormalsTexture.shader.meta diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/SpritesPixelLit.shader b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/SpritesPixelLit.shader similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/SpritesPixelLit.shader rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/SpritesPixelLit.shader diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/SpritesPixelLit.shader.meta b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/SpritesPixelLit.shader.meta similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/SpritesPixelLit.shader.meta rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/SpritesPixelLit.shader.meta diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/SpritesUnlit.shader b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/SpritesUnlit.shader similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/SpritesUnlit.shader rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/SpritesUnlit.shader diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/SpritesUnlit.shader.meta b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/SpritesUnlit.shader.meta similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/SpritesUnlit.shader.meta rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/SpritesUnlit.shader.meta diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/SpritesVertexLit.shader b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/SpritesVertexLit.shader similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/SpritesVertexLit.shader rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/SpritesVertexLit.shader diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/SpritesVertexLit.shader.meta b/spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/SpritesVertexLit.shader.meta similarity index 100% rename from spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/SpritesVertexLit.shader.meta rename to spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/SpritesVertexLit.shader.meta