This commit is contained in:
badlogic 2020-05-20 16:21:16 +02:00
commit 9e7ff6ad2c

View File

@ -189,6 +189,8 @@ namespace Spine {
float s = pa * pa + pc * pc, prx; float s = pa * pa + pc * pc, prx;
if (s > 0.0001f) { if (s > 0.0001f) {
s = Math.Abs(pa * pd - pb * pc) / s; s = Math.Abs(pa * pd - pb * pc) / s;
pa /= skeleton.ScaleX;
pc /= skeleton.ScaleY;
pb = pc * s; pb = pc * s;
pd = pa * s; pd = pa * s;
prx = MathUtils.Atan2(pc, pa) * MathUtils.RadDeg; prx = MathUtils.Atan2(pc, pa) * MathUtils.RadDeg;
@ -207,7 +209,7 @@ namespace Spine {
b = pa * lb - pb * ld; b = pa * lb - pb * ld;
c = pc * la + pd * lc; c = pc * la + pd * lc;
d = pc * lb + pd * ld; d = pc * lb + pd * ld;
return; break;
} }
case TransformMode.NoScale: case TransformMode.NoScale:
case TransformMode.NoScaleOrReflection: { case TransformMode.NoScaleOrReflection: {