[godo] Only build against latest Godot 4.x for extension, fix NDK version

This commit is contained in:
Mario Zechner 2025-11-19 17:31:29 +01:00
parent 0fb8ba242c
commit 9f7d61c7a2
2 changed files with 3 additions and 4 deletions

View File

@ -15,7 +15,6 @@ jobs:
version: version:
[ [
{"tag": "4.5.1-stable", "version": "4.5.1.stable", "dev": false}, {"tag": "4.5.1-stable", "version": "4.5.1.stable", "dev": false},
{"tag": "4.4.1-stable", "version": "4.4.1.stable", "dev": false},
] ]
uses: ./.github/workflows/spine-godot-extension-v4.yml uses: ./.github/workflows/spine-godot-extension-v4.yml
with: with:

View File

@ -144,7 +144,7 @@ jobs:
- name: Install NDK - name: Install NDK
run: | run: |
yes | sudo ${ANDROID_SDK_ROOT}/cmdline-tools/latest/bin/sdkmanager --licenses yes | sudo ${ANDROID_SDK_ROOT}/cmdline-tools/latest/bin/sdkmanager --licenses
${ANDROID_SDK_ROOT}/cmdline-tools/latest/bin/sdkmanager --install "ndk;23.2.8568313" ${ANDROID_SDK_ROOT}/cmdline-tools/latest/bin/sdkmanager --install "ndk;28.1.13356709"
- name: Setup python and scons - name: Setup python and scons
uses: ./.github/actions/setup-godot-deps-4 uses: ./.github/actions/setup-godot-deps-4
@ -153,8 +153,8 @@ jobs:
run: | run: |
cd spine-godot/build cd spine-godot/build
./setup-extension.sh $GODOT_TAG $DEV_BUILD ./setup-extension.sh $GODOT_TAG $DEV_BUILD
ANDROID_NDK_ROOT=$ANDROID_SDK_ROOT/ndk/23.2.8568313 ./build-extension.sh android ANDROID_NDK_ROOT=$ANDROID_SDK_ROOT/ndk/28.1.13356709 ./build-extension.sh android
ANDROID_NDK_ROOT=$ANDROID_SDK_ROOT/ndk/23.2.8568313 ./build-extension.sh android x86_64 ANDROID_NDK_ROOT=$ANDROID_SDK_ROOT/ndk/28.1.13356709 ./build-extension.sh android x86_64
- name: Upload artifacts - name: Upload artifacts
uses: actions/upload-artifact@v4 uses: actions/upload-artifact@v4