From 9f87b95a67f64e5871d00360262b91727315aa54 Mon Sep 17 00:00:00 2001 From: NathanSweet Date: Mon, 9 Jun 2014 20:20:18 +0200 Subject: [PATCH] Debug mark for skeleton position. --- .../src/com/esotericsoftware/spine/SkeletonRendererDebug.java | 1 + 1 file changed, 1 insertion(+) diff --git a/spine-libgdx/src/com/esotericsoftware/spine/SkeletonRendererDebug.java b/spine-libgdx/src/com/esotericsoftware/spine/SkeletonRendererDebug.java index 0549701d4..1abaeac10 100644 --- a/spine-libgdx/src/com/esotericsoftware/spine/SkeletonRendererDebug.java +++ b/spine-libgdx/src/com/esotericsoftware/spine/SkeletonRendererDebug.java @@ -85,6 +85,7 @@ public class SkeletonRendererDebug { float y = skeletonY + bone.data.length * bone.m10 + bone.worldY; shapes.line(skeletonX + bone.worldX, skeletonY + bone.worldY, x, y); } + shapes.x(skeletonX, skeletonY, 4 * scale); } if (drawRegionAttachments) {