From a08f5116bc75c398fcd0011ef7da54ae800a7b4a Mon Sep 17 00:00:00 2001 From: Mario Zechner Date: Thu, 3 Aug 2023 13:54:42 +0200 Subject: [PATCH] [godot] FIx Windows C# build, last attempt. --- spine-godot/build/build-v4.sh | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/spine-godot/build/build-v4.sh b/spine-godot/build/build-v4.sh index 7ba3668dc..eb985eec8 100755 --- a/spine-godot/build/build-v4.sh +++ b/spine-godot/build/build-v4.sh @@ -102,7 +102,7 @@ else if [ $mono == "true" ]; then echo "Building C# glue and assemblies." "./bin/$godot_exe_host" --headless --generate-mono-glue modules/mono/glue - ./modules/mono/build_scripts/build_assemblies.py --godot-output-dir ./bin --push-nupkgs-local ../godot-nuget + python3 ./modules/mono/build_scripts/build_assemblies.py --godot-output-dir ./bin --push-nupkgs-local ../godot-nuget fi cp compile_commands.json ../build if [ -f "bin/godot.linuxbsd.editor.x86_64$mono_extension" ]; then