From acee8d0bd4d3236c89a22f23ab622a47efb7fcbf Mon Sep 17 00:00:00 2001 From: badlogic Date: Mon, 3 Feb 2020 14:43:19 +0100 Subject: [PATCH] [cocos2dx] Disable BUILD_EDITOR_SPINE in example project, so our sources in tree get used. --- spine-cocos2dx/example-v4/CMakeLists.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/spine-cocos2dx/example-v4/CMakeLists.txt b/spine-cocos2dx/example-v4/CMakeLists.txt index f63e558af..ffc13c822 100644 --- a/spine-cocos2dx/example-v4/CMakeLists.txt +++ b/spine-cocos2dx/example-v4/CMakeLists.txt @@ -28,7 +28,7 @@ cmake_minimum_required(VERSION 3.6) set(APP_NAME spine-cocos2dx-example) project(${APP_NAME}) -option(BUILD_EDITOR_SPINE "Build editor support for spine" ON) +set(BUILD_EDITOR_SPINE OFF CACHE BOOL "Build editor support for spine" FORCE) if(XCODE) if(NOT DEFINED CMAKE_XCODE_ATTRIBUTE_IPHONEOS_DEPLOYMENT_TARGET)