From a215d6097ce5c35ba8745555d9ebb5a8a2f4db20 Mon Sep 17 00:00:00 2001 From: Nathan Sweet Date: Sun, 18 Jan 2015 02:10:39 +0100 Subject: [PATCH] Update README.md --- spine-libgdx/README.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/spine-libgdx/README.md b/spine-libgdx/README.md index 9435d5fcf..40a145443 100644 --- a/spine-libgdx/README.md +++ b/spine-libgdx/README.md @@ -17,8 +17,9 @@ Alternatively, the contents of the `spine-libgdx/src` directory can be copied in ## Examples -* [AnimationState Example](https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-libgdx/test/com/esotericsoftware/spine/AnimationStateTest.java#L45) +* [Simple example 1](https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-libgdx/spine-libgdx-tests/src/com/esotericsoftware/spine/SimpleTest1.java) Simplest possible example, fully commented. +* [Simple example 2](https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-libgdx/spine-libgdx-tests/src/com/esotericsoftware/spine/SimpleTest2.java) Shows events and bounding box hit detection. +* [Simple example 3](https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-libgdx/spine-libgdx-tests/src/com/esotericsoftware/spine/SimpleTest3.java) Shows mesh rendering and IK using the raptor example. * [Box2D Example](https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-libgdx/test/com/esotericsoftware/spine/Box2DExample.java#L56) (written before bounding boxes were available) * [Mix Example](https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-libgdx/test/com/esotericsoftware/spine/MixTest.java#L39) -* [Skeleton Example](https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-libgdx/test/com/esotericsoftware/spine/SkeletonTest.java#L47) * [Super Spineboy](https://github.com/EsotericSoftware/spine-superspineboy) Full game example done with Spine Essential.