From a24c6600f54ea9b0691f2b9c62edd87d72599ef6 Mon Sep 17 00:00:00 2001 From: Harald Csaszar Date: Fri, 2 Apr 2021 12:45:55 +0200 Subject: [PATCH] [unity] Fixed previous commit not compiling in Unity 2017 due to Vector2.operator* not being supported yet (commit 2bc8827). See #1871. --- .../Assets/Spine/Runtime/spine-unity/Utility/AtlasUtilities.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Utility/AtlasUtilities.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Utility/AtlasUtilities.cs index dc1bb29fc..3c27b0bae 100644 --- a/spine-unity/Assets/Spine/Runtime/spine-unity/Utility/AtlasUtilities.cs +++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Utility/AtlasUtilities.cs @@ -539,7 +539,7 @@ namespace Spine.Unity.AttachmentTools { float scaleX = (float)(sourceTexture.width) / (float)(ar.page.width); float scaleY = (float)(sourceTexture.height) / (float)(ar.page.height); var scale = new Vector2(scaleX, scaleY); - r = new Rect(r.position * scale, r.size * scale); + r = new Rect(Vector2.Scale(r.position, scale), Vector2.Scale(r.size, scale)); } int width = (int)r.width;