[sfml] Remove test.cpp

This commit is contained in:
Mario Zechner 2022-12-05 13:31:29 +01:00
parent 6e4c9517bc
commit a3e84eef16

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@ -1,78 +0,0 @@
/******************************************************************************
* Spine Runtimes License Agreement
* Last updated September 24, 2021. Replaces all prior versions.
*
* Copyright (c) 2013-2021, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
* http://esotericsoftware.com/spine-editor-license
*
* Otherwise, it is permitted to integrate the Spine Runtimes into software
* or otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
* include this license and copyright notice.
*
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
#include <SFML/Graphics.hpp>
#include <spine/Debug.h>
#include <spine/Log.h>
#include <spine/spine-sfml.h>
using namespace std;
using namespace spine;
DebugExtension dbgExtension(SpineExtension::getInstance());
void test() {
SFMLTextureLoader textureLoader;
Atlas atlas("data/bomb.atlas", &textureLoader);
SkeletonBinary loader(&atlas);
SkeletonData *skeletonData = loader.readSkeletonDataFile("data/bomb.skel");
SkeletonDrawable drawable(skeletonData);
drawable.setUsePremultipliedAlpha(true);
drawable.skeleton->setPosition(320, 590);
drawable.state->setAnimation(0, "expl", false);
drawable.skeleton->setSkin("mdl");
sf::RenderWindow window(sf::VideoMode(640, 640), "Spine SFML - Test");
window.setFramerateLimit(60);
sf::Event event;
sf::Clock deltaClock;
while (window.isOpen()) {
while (window.pollEvent(event))
if (event.type == sf::Event::Closed) window.close();
float delta = deltaClock.getElapsedTime().asSeconds();
deltaClock.restart();
drawable.update(delta);
window.clear();
window.draw(drawable);
window.display();
}
delete skeletonData;
}
int main() {
SpineExtension::setInstance(&dbgExtension);
test();
dbgExtension.reportLeaks();
return 0;
}