mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-06 23:34:53 +08:00
[godot] Clean-up, properly point to editor binaries in .gdextension file.
This commit is contained in:
parent
687a6959bb
commit
a3fa4e926f
1
.gitignore
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.gitignore
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@ -213,3 +213,4 @@ spine-godot/src
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spine-godot/compile_commands.json
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spine-godot/bin
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spine-godot/example-v4-extension/bin/macos/macos.framework/libspine_godot.macos.editor
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spine-godot/.idea
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BIN
spine-godot/.idea/.DS_Store
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vendored
BIN
spine-godot/.idea/.DS_Store
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8
spine-godot/.idea/.gitignore
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vendored
8
spine-godot/.idea/.gitignore
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vendored
@ -1,8 +0,0 @@
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# Default ignored files
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/shelf/
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/workspace.xml
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# Datasource local storage ignored files
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/dataSources/
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/dataSources.local.xml
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# Editor-based HTTP Client requests
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/httpRequests/
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12
spine-godot/.idea/codeStyles/Project.xml
generated
12
spine-godot/.idea/codeStyles/Project.xml
generated
@ -1,12 +0,0 @@
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<component name="ProjectCodeStyleConfiguration">
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<code_scheme name="Project" version="173">
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<clangFormatSettings>
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<option name="ENABLED" value="true" />
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</clangFormatSettings>
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<codeStyleSettings language="ObjectiveC">
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<indentOptions>
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<option name="USE_TAB_CHARACTER" value="true" />
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</indentOptions>
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</codeStyleSettings>
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</code_scheme>
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</component>
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5
spine-godot/.idea/codeStyles/codeStyleConfig.xml
generated
5
spine-godot/.idea/codeStyles/codeStyleConfig.xml
generated
@ -1,5 +0,0 @@
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<component name="ProjectCodeStyleConfiguration">
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<state>
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<option name="USE_PER_PROJECT_SETTINGS" value="true" />
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</state>
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</component>
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25
spine-godot/.idea/customTargets.xml
generated
25
spine-godot/.idea/customTargets.xml
generated
@ -1,25 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="CLionExternalBuildManager">
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<target id="649fccdb-6ca9-44f9-b3ad-0a96fbf1aa95" name="scons debug macOS/Linux" defaultType="TOOL">
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<configuration id="ec887365-2a57-4577-a74a-2eef17526450" name="scons debug macOS/Linux">
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<build type="TOOL">
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<tool actionId="Tool_External Tools_scons build macOS/Linux" />
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</build>
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<clean type="TOOL">
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<tool actionId="Tool_External Tools_scons clean macOS/Linux" />
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</clean>
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</configuration>
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</target>
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<target id="5f223991-e6a3-42b3-8dfc-60e7778315cc" name="scons debug Windows" defaultType="TOOL">
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<configuration id="5c8a6190-ee50-4706-8281-c53f9f31f52b" name="scons debug Windows">
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<build type="TOOL">
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<tool actionId="Tool_External Tools_scons build Windows" />
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</build>
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<clean type="TOOL">
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<tool actionId="Tool_External Tools_scons clean Windows" />
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</clean>
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</configuration>
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</target>
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</component>
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</project>
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@ -1,6 +0,0 @@
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<component name="InspectionProjectProfileManager">
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<profile version="1.0">
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<option name="myName" value="Project Default" />
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<inspection_tool class="Eslint" enabled="true" level="WARNING" enabled_by_default="true" />
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</profile>
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</component>
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19
spine-godot/.idea/misc.xml
generated
19
spine-godot/.idea/misc.xml
generated
@ -1,19 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="CompDBSettings">
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<option name="linkedExternalProjectsSettings">
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<CompDBProjectSettings>
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<option name="externalProjectPath" value="$PROJECT_DIR$" />
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<option name="modules">
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<set>
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<option value="$PROJECT_DIR$" />
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</set>
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</option>
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</CompDBProjectSettings>
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</option>
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</component>
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<component name="CompDBWorkspace" PROJECT_DIR="$PROJECT_DIR$">
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<contentRoot DIR="$PROJECT_DIR$/.." />
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</component>
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<component name="ExternalStorageConfigurationManager" enabled="true" />
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</project>
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30
spine-godot/.idea/tools/External Tools.xml
generated
30
spine-godot/.idea/tools/External Tools.xml
generated
@ -1,30 +0,0 @@
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<toolSet name="External Tools">
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<tool name="scons build macOS/Linux" showInMainMenu="false" showInEditor="false" showInProject="false" showInSearchPopup="false" disabled="false" useConsole="true" showConsoleOnStdOut="false" showConsoleOnStdErr="false" synchronizeAfterRun="true">
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<exec>
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<option name="COMMAND" value="scons" />
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<option name="PARAMETERS" value="target=debug use_asan=true custom_modules="../spine_godot" -j8" />
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<option name="WORKING_DIRECTORY" value="$ProjectFileDir$" />
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</exec>
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</tool>
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<tool name="scons clean macOS/Linux" showInMainMenu="false" showInEditor="false" showInProject="false" showInSearchPopup="false" disabled="false" useConsole="true" showConsoleOnStdOut="false" showConsoleOnStdErr="false" synchronizeAfterRun="true">
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<exec>
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<option name="COMMAND" value="scons" />
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<option name="PARAMETERS" value="-c" />
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<option name="WORKING_DIRECTORY" value="$ProjectFileDir$" />
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</exec>
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</tool>
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<tool name="scons build Windows" showInMainMenu="false" showInEditor="false" showInProject="false" showInSearchPopup="false" disabled="false" useConsole="true" showConsoleOnStdOut="false" showConsoleOnStdErr="false" synchronizeAfterRun="true">
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<exec>
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<option name="COMMAND" value="scons.cmd" />
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<option name="PARAMETERS" value="target=debug custom_modules="../spine_godot" -j8" />
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<option name="WORKING_DIRECTORY" value="$ProjectFileDir$" />
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</exec>
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</tool>
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<tool name="scons clean Windows" showInMainMenu="false" showInEditor="false" showInProject="false" showInSearchPopup="false" disabled="false" useConsole="true" showConsoleOnStdOut="false" showConsoleOnStdErr="false" synchronizeAfterRun="true">
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<exec>
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<option name="COMMAND" value="scons.cmd" />
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<option name="PARAMETERS" value="-c" />
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<option name="WORKING_DIRECTORY" value="$ProjectFileDir$" />
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</exec>
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</tool>
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</toolSet>
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6
spine-godot/.idea/vcs.xml
generated
6
spine-godot/.idea/vcs.xml
generated
@ -1,6 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="VcsDirectoryMappings">
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<mapping directory="$PROJECT_DIR$" vcs="Git" />
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</component>
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</project>
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147
spine-godot/.idea/workspace.xml
generated
147
spine-godot/.idea/workspace.xml
generated
@ -1,147 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="AutoImportSettings">
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<option name="autoReloadType" value="SELECTIVE" />
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</component>
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<component name="CMakeRunConfigurationManager" shouldGenerate="true" shouldDeleteObsolete="true">
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<generated />
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</component>
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<component name="CMakeSettings">
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<configurations>
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<configuration PROFILE_NAME="Debug" ENABLED="true" CONFIG_NAME="Debug" />
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</configurations>
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</component>
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<component name="ChangeListManager">
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<list default="true" id="3a369930-123f-48c2-867a-686d5997891d" name="Default Changelist" comment="" />
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<option name="SHOW_DIALOG" value="false" />
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<option name="HIGHLIGHT_CONFLICTS" value="true" />
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<option name="HIGHLIGHT_NON_ACTIVE_CHANGELIST" value="false" />
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<option name="LAST_RESOLUTION" value="IGNORE" />
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</component>
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<component name="CompDBLocalSettings">
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<option name="availableProjects">
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<map>
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<entry>
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<key>
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<ExternalProjectPojo>
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<option name="name" value="godot" />
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<option name="path" value="$PROJECT_DIR$" />
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</ExternalProjectPojo>
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</key>
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<value>
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<list>
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<ExternalProjectPojo>
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<option name="name" value="godot" />
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<option name="path" value="$PROJECT_DIR$" />
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</ExternalProjectPojo>
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</list>
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</value>
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</entry>
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</map>
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</option>
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<option name="projectSyncType">
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<map>
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<entry key="$PROJECT_DIR$" value="RE_IMPORT" />
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</map>
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</option>
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</component>
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<component name="ExternalProjectsData">
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<projectState path="$PROJECT_DIR$">
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<ProjectState />
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</projectState>
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</component>
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<component name="Git.Settings">
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<option name="RECENT_GIT_ROOT_PATH" value="$PROJECT_DIR$" />
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</component>
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<component name="GitSEFilterConfiguration">
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<file-type-list>
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<filtered-out-file-type name="LOCAL_BRANCH" />
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<filtered-out-file-type name="REMOTE_BRANCH" />
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<filtered-out-file-type name="TAG" />
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<filtered-out-file-type name="COMMIT_BY_MESSAGE" />
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</file-type-list>
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</component>
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<component name="MacroExpansionManager">
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<option name="directoryName" value="c2b84taq" />
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</component>
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<component name="MarkdownSettingsMigration">
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<option name="stateVersion" value="1" />
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</component>
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<component name="ProjectId" id="1yu64nUS0zjllOk9AGzuegMkIMx" />
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<component name="ProjectLevelVcsManager" settingsEditedManually="true" />
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<component name="ProjectViewState">
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||||
<option name="hideEmptyMiddlePackages" value="true" />
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||||
<option name="showLibraryContents" value="true" />
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</component>
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<component name="PropertiesComponent">
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<property name="RunOnceActivity.OpenProjectViewOnStart" value="true" />
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<property name="RunOnceActivity.ShowReadmeOnStart" value="true" />
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||||
<property name="RunOnceActivity.cidr.known.project.marker" value="true" />
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||||
<property name="WebServerToolWindowFactoryState" value="false" />
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||||
<property name="cf.advertisement.text.overridden" value="true" />
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<property name="cf.first.check.clang-format" value="false" />
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<property name="cidr.known.project.marker" value="true" />
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<property name="node.js.detected.package.eslint" value="true" />
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<property name="node.js.selected.package.eslint" value="(autodetect)" />
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<property name="settings.editor.selected.configurable" value="CLionExternalConfigurable" />
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||||
</component>
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||||
<component name="RunManager" selected="Custom Build Application.godot debug Windows">
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||||
<configuration default="true" type="GradleAppRunConfiguration" factoryName="Application" REDIRECT_INPUT="false" ELEVATE="false" USE_EXTERNAL_CONSOLE="false" PASS_PARENT_ENVS_2="true">
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||||
<method v="2">
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<option name="com.jetbrains.cidr.cpp.gradle.execution.GradleNativeBuildBeforeRunTaskProvider$BuildBeforeRunTask" enabled="true" />
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||||
</method>
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||||
</configuration>
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||||
<configuration name="godot debug Linux" type="CLionExternalRunConfiguration" factoryName="Application" PROGRAM_PARAMS="--editor --path $ProjectFileDir$/../example" REDIRECT_INPUT="false" ELEVATE="false" USE_EXTERNAL_CONSOLE="false" PASS_PARENT_ENVS_2="true" PROJECT_NAME="godot" TARGET_NAME="scons debug macOS/Linux" CONFIG_NAME="scons debug macOS/Linux" RUN_PATH="$PROJECT_DIR$/bin/godot.linux.tools.64s">
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<method v="2">
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<option name="CLION.EXTERNAL.BUILD" enabled="true" />
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</method>
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||||
</configuration>
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||||
<configuration name="godot debug Windows" type="CLionExternalRunConfiguration" factoryName="Application" PROGRAM_PARAMS="--editor --path $ProjectFileDir$/../example" REDIRECT_INPUT="false" ELEVATE="false" USE_EXTERNAL_CONSOLE="false" PASS_PARENT_ENVS_2="true" PROJECT_NAME="godot" TARGET_NAME="scons debug Windows" CONFIG_NAME="scons debug Windows" RUN_PATH="$PROJECT_DIR$/bin/godot.windows.tools.64.exe">
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||||
<method v="2">
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<option name="CLION.EXTERNAL.BUILD" enabled="true" />
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</method>
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</configuration>
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<configuration name="godot debug macOS" type="CLionExternalRunConfiguration" factoryName="Application" PROGRAM_PARAMS="--editor --path $ProjectFileDir$/../example" REDIRECT_INPUT="false" ELEVATE="false" USE_EXTERNAL_CONSOLE="false" PASS_PARENT_ENVS_2="true" PROJECT_NAME="godot" TARGET_NAME="scons debug macOS/Linux" CONFIG_NAME="scons debug macOS/Linux" RUN_PATH="$PROJECT_DIR$/bin/godot.osx.tools.64s">
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||||
<method v="2">
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<option name="CLION.EXTERNAL.BUILD" enabled="true" />
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||||
</method>
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||||
</configuration>
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<configuration default="true" type="CMakeRunConfiguration" factoryName="Application" REDIRECT_INPUT="false" ELEVATE="false" USE_EXTERNAL_CONSOLE="false" PASS_PARENT_ENVS_2="true">
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||||
<method v="2">
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||||
<option name="com.jetbrains.cidr.execution.CidrBuildBeforeRunTaskProvider$BuildBeforeRunTask" enabled="true" />
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||||
</method>
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||||
</configuration>
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||||
<list>
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||||
<item itemvalue="Custom Build Application.godot debug macOS" />
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<item itemvalue="Custom Build Application.godot debug Linux" />
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<item itemvalue="Custom Build Application.godot debug Windows" />
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||||
</list>
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||||
</component>
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||||
<component name="SpellCheckerSettings" RuntimeDictionaries="0" Folders="0" CustomDictionaries="0" DefaultDictionary="application-level" UseSingleDictionary="true" transferred="true" />
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||||
<component name="TaskManager">
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||||
<task active="true" id="Default" summary="Default task">
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||||
<changelist id="3a369930-123f-48c2-867a-686d5997891d" name="Default Changelist" comment="" />
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||||
<created>1633088939732</created>
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||||
<option name="number" value="Default" />
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||||
<option name="presentableId" value="Default" />
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||||
<updated>1633088939732</updated>
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<workItem from="1633088942825" duration="326000" />
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<workItem from="1649519095761" duration="518000" />
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</task>
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<servers />
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</component>
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||||
<component name="TypeScriptGeneratedFilesManager">
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||||
<option name="version" value="3" />
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</component>
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||||
<component name="XDebuggerManager">
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||||
<breakpoint-manager>
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||||
<breakpoints>
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||||
<line-breakpoint enabled="true" type="com.jetbrains.cidr.execution.debugger.OCBreakpointType">
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||||
<url>file://$PROJECT_DIR$/../spine_godot/register_types.cpp</url>
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||||
<line>76</line>
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||||
<option name="timeStamp" value="1" />
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</line-breakpoint>
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||||
</breakpoints>
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||||
</breakpoint-manager>
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||||
</component>
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||||
</project>
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@ -5,21 +5,35 @@ compatibility_minimum = "4.1"
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[libraries]
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macos.debug = "res://bin/macos/macos.framework/libspine_godot.macos.editor"
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||||
macos.editor = "res://bin/macos/macos.framework/libspine_godot.macos.editor"
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||||
macos.debug = "res://bin/macos/macos.framework/libspine_godot.macos.template_debug"
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||||
macos.release = "res://bin/macos/macos.framework/libspine_godot.macos.template_release"
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||||
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||||
ios.debug = "res://bin/ios/ios.framework/libspine_godot.ios.template_debug"
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||||
ios.release = "res://bin/ios/ios.framework/libspine_godot.ios.template_release"
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||||
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||||
windows.editor.x86_32 = "res://bin/windows/libspine_godot.windows.editor.x86_32.dll"
|
||||
windows.debug.x86_32 = "res://bin/windows/libspine_godot.windows.template_debug.x86_32.dll"
|
||||
windows.release.x86_32 = "res://bin/windows/libspine_godot.windows.template_release.x86_32.dll"
|
||||
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||||
windows.editor.x86_64 = "res://bin/windows/libspine_godot.windows.editor.x86_64.dll"
|
||||
windows.debug.x86_64 = "res://bin/windows/libspine_godot.windows.template_debug.x86_64.dll"
|
||||
windows.release.x86_64 = "res://bin/windows/libspine_godot.windows.template_release.x86_64.dll"
|
||||
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||||
linux.editor.x86_64 = "res://bin/linux/libspine_godot.linux.editor.x86_64.so"
|
||||
linux.debug.x86_64 = "res://bin/linux/libspine_godot.linux.template_debug.x86_64.so"
|
||||
linux.release.x86_64 = "res://bin/linux/libspine_godot.linux.template_release.x86_64.so"
|
||||
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||||
linux.editor.arm64 = "res://bin/linux/libspine_godot.linux.editor.arm64.so"
|
||||
linux.debug.arm64 = "res://bin/linux/libspine_godot.linux.template_debug.arm64.so"
|
||||
linux.release.arm64 = "res://bin/linux/libspine_godot.linux.template_release.arm64.so"
|
||||
|
||||
linux.editor.rv64 = "res://bin/linux/libspine_godot.linux.editor.rv64.so"
|
||||
linux.debug.rv64 = "res://bin/linux/libspine_godot.linux.template_debug.rv64.so"
|
||||
linux.release.rv64 = "res://bin/linux/libspine_godot.linux.template_release.rv64.so"
|
||||
|
||||
android.debug.x86_64 = "res://bin/android/libspine_godot.android.template_debug.x86_64.so"
|
||||
android.release.x86_64 = "res://bin/android/libspine_godot.android.template_release.x86_64.so"
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||||
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||||
android.debug.arm64 = "res://bin/android/libspine_godot.android.template_debug.arm64.so"
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||||
android.release.arm64 = "res://bin/android/libspine_godot.android.template_release.arm64.so"
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||||
@ -5,21 +5,35 @@ compatibility_minimum = "4.1"
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||||
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||||
[libraries]
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||||
|
||||
macos.editor = "res://bin/macos/macos.framework/libspine_godot.macos.editor"
|
||||
macos.debug = "res://bin/macos/macos.framework/libspine_godot.macos.template_debug"
|
||||
macos.release = "res://bin/macos/macos.framework/libspine_godot.macos.template_release"
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||||
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||||
ios.debug = "res://bin/ios/ios.framework/libspine_godot.ios.template_debug"
|
||||
ios.release = "res://bin/ios/ios.framework/libspine_godot.ios.template_release"
|
||||
|
||||
windows.editor.x86_32 = "res://bin/windows/libspine_godot.windows.editor.x86_32.dll"
|
||||
windows.debug.x86_32 = "res://bin/windows/libspine_godot.windows.template_debug.x86_32.dll"
|
||||
windows.release.x86_32 = "res://bin/windows/libspine_godot.windows.template_release.x86_32.dll"
|
||||
|
||||
windows.editor.x86_64 = "res://bin/windows/libspine_godot.windows.editor.x86_64.dll"
|
||||
windows.debug.x86_64 = "res://bin/windows/libspine_godot.windows.template_debug.x86_64.dll"
|
||||
windows.release.x86_64 = "res://bin/windows/libspine_godot.windows.template_release.x86_64.dll"
|
||||
|
||||
linux.editor.x86_64 = "res://bin/linux/libspine_godot.linux.editor.x86_64.so"
|
||||
linux.debug.x86_64 = "res://bin/linux/libspine_godot.linux.template_debug.x86_64.so"
|
||||
linux.release.x86_64 = "res://bin/linux/libspine_godot.linux.template_release.x86_64.so"
|
||||
|
||||
linux.editor.arm64 = "res://bin/linux/libspine_godot.linux.editor.arm64.so"
|
||||
linux.debug.arm64 = "res://bin/linux/libspine_godot.linux.template_debug.arm64.so"
|
||||
linux.release.arm64 = "res://bin/linux/libspine_godot.linux.template_release.arm64.so"
|
||||
|
||||
linux.editor.rv64 = "res://bin/linux/libspine_godot.linux.editor.rv64.so"
|
||||
linux.debug.rv64 = "res://bin/linux/libspine_godot.linux.template_debug.rv64.so"
|
||||
linux.release.rv64 = "res://bin/linux/libspine_godot.linux.template_release.rv64.so"
|
||||
|
||||
android.debug.x86_64 = "res://bin/android/libspine_godot.android.template_debug.x86_64.so"
|
||||
android.release.x86_64 = "res://bin/android/libspine_godot.android.template_release.x86_64.so"
|
||||
|
||||
android.debug.arm64 = "res://bin/android/libspine_godot.android.template_debug.arm64.so"
|
||||
android.release.arm64 = "res://bin/android/libspine_godot.android.template_release.arm64.so"
|
||||
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Reference in New Issue
Block a user