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Remove unnecessary if.
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@ -56,11 +56,7 @@ public class Bone {
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_m00 = -_m00;
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_m01 = -_m01;
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}
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if (flipY) {
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_m10 = -_m10;
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_m11 = -_m11;
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}
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if (yDown) {
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if (flipY != yDown) {
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_m10 = -_m10;
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_m11 = -_m11;
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}
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