Formatting

This commit is contained in:
Mario Zechner 2024-07-25 19:06:08 +02:00
parent 5aa8cd43ff
commit a71dfd63e9
2 changed files with 2 additions and 2 deletions

View File

@ -208,7 +208,7 @@ public class SkeletonRenderer {
// Post-process UVs, require scaling by bitmap size // Post-process UVs, require scaling by bitmap size
float[] uvsArray = command.uvs.items; float[] uvsArray = command.uvs.items;
for (int ii = vertexStart, w = command.texture.getWidth(), h = command.texture.getHeight(), for (int ii = vertexStart, w = command.texture.getWidth(), h = command.texture.getHeight(),
nn = vertexStart + verticesLength; ii < nn; ii += 2) { nn = vertexStart + verticesLength; ii < nn; ii += 2) {
uvsArray[ii] = uvsArray[ii] * w; uvsArray[ii] = uvsArray[ii] * w;
uvsArray[ii + 1] = uvsArray[ii + 1] * h; uvsArray[ii + 1] = uvsArray[ii + 1] * h;
} }

View File

@ -459,7 +459,7 @@ public class SkeletonClipping {
} }
/** Only returns a non-empty array if clipTrianglesUnpacked() was used **/ /** Only returns a non-empty array if clipTrianglesUnpacked() was used **/
public FloatArray getClippedUvs() { public FloatArray getClippedUvs () {
return clippedUvs; return clippedUvs;
} }