[unity] Fixed compile error of previous commit 238818d on Unity 2017. See #2358.

This commit is contained in:
Harald Csaszar 2023-09-07 13:28:56 +02:00
parent 238818dd13
commit a740fae009

View File

@ -30,6 +30,11 @@
#if UNITY_2018_3 || UNITY_2019 || UNITY_2018_3_OR_NEWER
#define NEW_PREFAB_SYSTEM
#endif
#if UNITY_2018_1_OR_NEWER
#define HAS_PROPERTY_BLOCK_QUERY
#endif
#define SPINE_OPTIONAL_RENDEROVERRIDE
using System.Collections.Generic;
@ -207,7 +212,11 @@ namespace Spine.Unity {
int rendererCount = partsRenderers.Count;
if (rendererCount <= 0) return;
#if HAS_PROPERTY_BLOCK_QUERY
bool assignPropertyBlock = this.copyPropertyBlock && mainMeshRenderer.HasPropertyBlock();
#else
bool assignPropertyBlock = this.copyPropertyBlock;
#endif
if (assignPropertyBlock)
mainMeshRenderer.GetPropertyBlock(copiedBlock);