From a7f03b15879732d41275778d5d8537ad9cff8ad1 Mon Sep 17 00:00:00 2001 From: pharan Date: Tue, 30 May 2017 19:22:12 +0800 Subject: [PATCH] [unity] Skeleton shader property inspector now says "Main Texture" --- spine-unity/Assets/spine-unity/Shaders/Spine-Skeleton.shader | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/spine-unity/Assets/spine-unity/Shaders/Spine-Skeleton.shader b/spine-unity/Assets/spine-unity/Shaders/Spine-Skeleton.shader index 2f8091b57..2741ba504 100644 --- a/spine-unity/Assets/spine-unity/Shaders/Spine-Skeleton.shader +++ b/spine-unity/Assets/spine-unity/Shaders/Spine-Skeleton.shader @@ -1,7 +1,7 @@ Shader "Spine/Skeleton" { Properties { _Cutoff ("Shadow alpha cutoff", Range(0,1)) = 0.1 - [NoScaleOffset] _MainTex ("Texture to blend", 2D) = "black" {} + [NoScaleOffset] _MainTex ("Main Texture", 2D) = "black" {} } SubShader {