Add beta notice.

This commit is contained in:
Davide Tantillo 2025-05-09 14:29:31 +02:00
parent 365c4a08a3
commit a9386d5377
2 changed files with 5 additions and 2 deletions

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@ -7,8 +7,9 @@ up into multiple modules:
1. `spine-webgl/`, a self-contained WebGL backend, built on the core classes.
1. `spine-canvas/`, a self-contained Canvas backend, built on the core classes.
1. `spine-canvaskit/`, a self-contained [CanvasKit](https://skia.org/docs/user/modules/canvaskit/) backend, built on the core classes for CanvasKit, supporting both NodeJS for headless rendering, and browsers.
1. `spine-threejs/`, a self-contained [THREE.JS](https://threejs.org/) backend, built on the core classes.
1. `spine-player/`, a self-contained player to easily display Spine animations on your website, built on the core classes and WebGL backend.
1. `spine-webcomponents/`, web components to easily display Spine animations on your website, built on the core classes and WebGL backend.
1. `spine-threejs/`, a [THREE.JS](https://threejs.org/) backend, built on the core classes.
1. `spine-phaser-v3/`, a [Phaser v3](https://phaser.io/) backend, built on the core classes.
1. `spine-phaser-v4/`, a [Phaser v4](https://phaser.io/) backend, built on the core classes.
1. `spine-pixi-v7/`, a [PixiJS v7](https://pixijs.com/) backend, built on the core classes.

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@ -1,3 +1,5 @@
# spine-ts Webcomponents
# spine-ts Webcomponents (Beta)
Please see the [Spine Webcomponents documentation](https://esotericsoftware.com/spine-webcomponents) for more information.
This package is still in beta and is not recommended for use in production scenarios.