From a94d2f3c34b1fda11c7ecac31f2ec781736aa8d2 Mon Sep 17 00:00:00 2001 From: Pieter Vantorre Date: Tue, 20 Mar 2018 12:33:22 +0100 Subject: [PATCH] Don't use UE4 allocators in editor mode --- .../SpinePlugin/Source/SpinePlugin/Private/SpinePlugin.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Private/SpinePlugin.cpp b/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Private/SpinePlugin.cpp index 2de39adff..9dd2b22bf 100644 --- a/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Private/SpinePlugin.cpp +++ b/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Private/SpinePlugin.cpp @@ -53,9 +53,11 @@ static void * SpineRealloc( void* ptr, size_t size ) { } void FSpinePlugin::StartupModule() { +#if !UE_EDITOR _spSetMalloc( &SpineMalloc ); _spSetRealloc( &SpineRealloc ); _spSetFree( FMemory::Free ); +#endif } void FSpinePlugin::ShutdownModule() { }