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Fixed setup pose slot blend mode.
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@ -1774,7 +1774,7 @@ spine.SkeletonJson.prototype = {
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}
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slotData.attachmentName = slotMap["attachment"];
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slotData.blendMode = spine.AttachmentType[slotMap["blend"] || "normal"];
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slotData.blendMode = spine.BlendMode[slotMap["blend"] || "normal"];
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skeletonData.slots.push(slotData);
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}
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