Formatting

This commit is contained in:
Mario Zechner 2024-05-21 13:17:23 +02:00
parent 5abed8a7f6
commit aaa9b81628
9 changed files with 138 additions and 134 deletions

View File

@ -97,7 +97,7 @@ void SkeletonClipping::clipTriangles(float *vertices, unsigned short *triangles,
int stride = 2;
size_t i = 0;
continue_outer:
continue_outer:
for (; i < trianglesLength; i += 3) {
int vertexOffset = triangles[i] * stride;
float x1 = vertices[vertexOffset], y1 = vertices[vertexOffset + 1];

View File

@ -9,7 +9,11 @@
"request": "launch",
"name": "debug scene v4",
"program": "godot/bin/godot.windows.editor.dev.x86_64.exe",
"args": ["--path", "example-v4", "examples/07-slot-node/slot-node.tscn"],
"args": [
"--path",
"example-v4",
"examples/03-mix-and-match/mix-and-match.tscn"
],
"cwd": "${workspaceFolder}",
"preLaunchTask": "build-v4",
"linux": {