From abdd68ba02c00ddb63867e9d402dbb17d5d7d301 Mon Sep 17 00:00:00 2001 From: Fenrisul Date: Fri, 13 Mar 2015 22:44:14 -0700 Subject: [PATCH] Fixed non-packed sprite attachment issue --- spine-unity/Assets/spine-unity/SpriteAttacher.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/spine-unity/Assets/spine-unity/SpriteAttacher.cs b/spine-unity/Assets/spine-unity/SpriteAttacher.cs index 927d4285a..36a43fcb1 100644 --- a/spine-unity/Assets/spine-unity/SpriteAttacher.cs +++ b/spine-unity/Assets/spine-unity/SpriteAttacher.cs @@ -54,7 +54,7 @@ public class SpriteAttachmentLoader : AttachmentLoader { public SpriteAttachmentLoader (Sprite sprite, Shader shader) { - if (sprite.packingMode == SpritePackingMode.Tight) { + if (sprite.packed && sprite.packingMode == SpritePackingMode.Tight) { Debug.LogError("Tight Packer Policy not supported yet!"); return; }