mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-03-26 22:49:01 +08:00
Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes
This commit is contained in:
commit
ac718aa8f0
@ -8,8 +8,8 @@ var vineDemo = function(loadingComplete, bgColor) {
|
|||||||
var skeleton, state, bounds;
|
var skeleton, state, bounds;
|
||||||
var timeKeeper, loadingScreen;
|
var timeKeeper, loadingScreen;
|
||||||
var target = null;
|
var target = null;
|
||||||
var hoverTargets = [null, null, null, null, null];
|
var hoverTargets = [null, null, null, null, null, null];
|
||||||
var controlBones = ["vine-control1", "vine-control2", "vine-control3", "vine-control4"];
|
var controlBones = ["base", "vine-control1", "vine-control2", "vine-control3", "vine-control4"];
|
||||||
var coords = new spine.webgl.Vector3(), temp = new spine.webgl.Vector3(), temp2 = new spine.Vector2();
|
var coords = new spine.webgl.Vector3(), temp = new spine.webgl.Vector3(), temp2 = new spine.Vector2();
|
||||||
var playButton, timeLine, isPlaying = true, playTime = 0;
|
var playButton, timeLine, isPlaying = true, playTime = 0;
|
||||||
|
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user